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Bump mapbox-gl from 3.6.0 to 3.8.0 #476

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@dependabot dependabot bot commented on behalf of github Nov 18, 2024

Bumps mapbox-gl from 3.6.0 to 3.8.0.

Release notes

Sourced from mapbox-gl's releases.

v3.8.0

Features and improvements ✨

  • Add experimental support for style-defined featuresets, an upcoming way to query features in Mapbox Standard and other fragment-based styles.
  • Add experimental Map addInteraction/removeInteraction methods that make it easier to manage map interactions like clicking and hovering over features.
  • Add experimental support for elevated lines with line-cross-slope and line-elevation-reference properties.
  • Add experimental scaleFactor map option and setScaleFactor method to increase map label size (useful for improving accessibility or adjusting text size for different devices).
  • Add support for using line-progress expression in non-data-driven line properties.
  • Add experimental fill-extrusion-height-alignment and fill-extrusion-base-alignment properties to control fill extrusion top/bottom alignment.
  • Improve performance of dynamic brightness changes.
  • Minor optimizations to reduce load time.

Bug fixes 🐞

  • Fix localization when setting a worldview on the Mapbox Standard style.
  • Fix raster array rendering on some Android devices.
  • Fix an issue where fill-extrusion buildings would disappear when zooming out.
  • Fix line joins for thick semi-transparent or blurred lines.
  • Improve appearance of line corners with densely placed vertices.
  • Fix anti-alising aftifacts on blurred lines.
  • Fix call stack overflow caused by repeated addImport calls.
  • Fix failures when handling non-renderable characters.
  • Fix rendering of Osage script.
  • Fix certain edge cases when using config expression in filter properties.
  • Fix patterned fill extrusions being visible with zero opacity alpha.
  • Fix data-driven symbol-z-offset not working properly.
  • Fix fill extrusions on terrain producing WebGL warnings in some cases.
  • Fix line-emissive-strength not being applied to patterned lines.

v3.8.0-beta.1

Features and improvements ✨

  • Minor optimizations to reduce load time.

Bug fixes 🐞

  • Fix raster array rendering on some Android devices.
  • Fix an issue where fill-extrusion buildings would disappear when zooming out.
  • Fix line joins for thick semi-transparent or blurred lines.
  • Improve appearance of line corners with densely placed vertices.
  • Fix anti-alising aftifacts on blurred lines.
  • Fix call stack overflow caused by repeated addImport calls.
  • Fix failures when handling non-renderable characters.
  • Fix the Osage script rendering.

v3.7.0

Features and improvements ✨

  • Add background-pitch-alignment property of the background layer, which is set to map by default but can now be set to viewport. Useful for highlighting individual features by dimming the rest of the map with a semitransparent background.
  • Add new control positions (top, right, bottom, and left) (h/t @​Ethan-Guttman).
  • Add retainPadding option for camera movement methods, which can be set to false for pre-v3.4 padding behavior.

... (truncated)

Changelog

Sourced from mapbox-gl's changelog.

3.8.0

Features and improvements ✨

  • Add experimental support for style-defined featuresets, an upcoming way to query features in Mapbox Standard and other fragment-based styles.
  • Add experimental Map addInteraction/removeInteraction methods that make it easier to manage map interactions like clicking and hovering over features.
  • Add experimental support for elevated lines with line-cross-slope and line-elevation-reference properties.
  • Add experimental scaleFactor map option and setScaleFactor method to increase map label size (useful for improving accessibility or adjusting text size for different devices).
  • Add support for using line-progress expression in non-data-driven line properties.
  • Improve performance of dynamic brightness changes.
  • Minor optimizations to reduce load time.

Bug fixes 🐞

  • Fix localization when setting a worldview on the Mapbox Standard style.
  • Fix raster array rendering on some Android devices.
  • Fix an issue where fill-extrusion buildings would disappear when zooming out.
  • Fix line joins for thick semi-transparent or blurred lines.
  • Improve appearance of line corners with densely placed vertices.
  • Fix anti-alising aftifacts on blurred lines.
  • Fix call stack overflow caused by repeated addImport calls.
  • Fix failures when handling non-renderable characters.
  • Fix rendering of Osage script.
  • Fix certain edge cases when using config expression in filter properties.
  • Fix patterned fill extrusions being visible with zero opacity alpha.
  • Fix data-driven symbol-z-offset not working properly.
  • Fix fill extrusions on terrain producing WebGL warnings in some cases.
  • Fix line-emissive-strength not being applied to patterned lines.

v3.7.0

Features and improvements ✨

  • Add background-pitch-alignment property of the background layer, which is set to map by default but can now be set to viewport. Useful for highlighting individual features by dimming the rest of the map with a semitransparent background.
  • Add new control positions (top, right, bottom, and left) (h/t @​Ethan-Guttman).
  • Add retainPadding option for camera movement methods, which can be set to false for pre-v3.4 padding behavior.
  • Add config expression support in layer filter.
  • Add symbol elevation properties: symbol-z-offset and symbol-elevation-reference.
  • Add the fill-z-offset property for fill layers.
  • Improve Map#fitBounds for the alternative projections.
  • Improve terrain hillshade lighting anchored to viewport.
  • Improve shadow casting from 3D models.
  • Improve error messages for invalid expressions.
  • Skip landmarks rendering when the camera is inside them.
  • Improve type checking for the Map#setPaintProperty and Map#setLayoutProperty methods.
  • Allow the string event type in Map event handlers.
  • Expose RequestTransformFunction, ResourceType, and RequestParameters types.
  • Improve texture memory footprint on some platforms.

Bug fixes 🐞

... (truncated)

Commits
  • 4b358c3 v3.8.0
  • b86a1ab [GLJS-1062] Improve queryRenderedFeatures support in the Interactions API (...
  • c1e8947 Bump @​types/node from 22.8.7 to 22.9.0 (internal-1992)
  • 11dbf89 Bump postcss from 8.4.47 to 8.4.49 (internal-1991)
  • 1995e3a Revert "[MAPS3D-1479] Allow reordering only when layers minzoom is above terr...
  • 4d9801e [MAPS3D-1498] Add support for line-pattern emissive strength (internal-1987)
  • 3558887 [GLJS-1091] Add feature state support in 3D models (internal-1983)
  • 8fd8ffa Fix naming conflict in line shaders (internal-1984)
  • 0ebd875 Always evaluate expressions with line-progress (internal-1982)
  • a442052 Add qrf tests for meshopt models (internal-1981)
  • Additional commits viewable in compare view

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Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) from 3.6.0 to 3.8.0.
- [Release notes](https://github.com/mapbox/mapbox-gl-js/releases)
- [Changelog](https://github.com/mapbox/mapbox-gl-js/blob/main/CHANGELOG.md)
- [Commits](mapbox/mapbox-gl-js@v3.6.0...v3.8.0)

---
updated-dependencies:
- dependency-name: mapbox-gl
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Nov 18, 2024
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