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@careeoki careeoki commented Jan 5, 2026

The Mantle is something I first mentioned in #1463 , basically being a hell/underworld/fiery death pit area.

It is made up of huge, wide-open caverns. This is basically an inversion of regular caves (mostly small tunnels with some large caverns.)
Its stone block is a very tough "mantle" stone that you'll need a strong pick to break. To mine it at a reasonable speed, you'll want to incase mantle blocks in your tool for the damage boost.

image image

There's two ways that this layer could work:

current implementation:
The mantle starts at -40000, which is also where normal caves now stop. It ends at -48250, leading into the dropoff.

alternative implementation (ARG's idea):
The mantle is a progression check/challenge from -15k to -20k (or wherever makes sense).
Instead of the mantle, -40k is a "cold core" layer, with similar open caverns but with a frozen theme.

I do think a cold core would be cool, and I have some ideas of what that could look like.

Mantle blockset

Mantle is a dark red stone with a cracked/scarred appearance, inspired by Komatiite (especially that first picture wikipedia has)

image

I found this stone to be very frustrating to work on, I want a dark red stone since that's what feels most thematically appropriate for a "planet's core" biome, but I feel no matter what I do, it's going to look like netherrack
I do think what I came up with is fun and unique, regardless of baseline similarities.

There's also the ash block, which is not exclusive to the mantle (I added it to the lower slopes of volcanoes.)
It's a block that I imagine could be used for a variety of different biomes, and more grey tones are always nice to have.

things i would like:

@codemob-dev codemob-dev moved this to WIP/not ready for review in PRs to review Jan 5, 2026
@Vinywar123 Vinywar123 mentioned this pull request Jan 6, 2026
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Made a extra biome for the mantle if you want to use it

@careeoki careeoki marked this pull request as ready for review January 7, 2026 22:05
@Argmaster
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I think it looks like the magma caves. It has typical procedural content issue "I have already seen this". After seeing the screenshots, I would argue to make it a cold core, since it's just above great emptiness. We could make the hot layer higher, where it is separated from void, but still, reusing assets from lava caves seem lame to me :C

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careeoki commented Jan 8, 2026

A cold core does sound pretty cool... but I also want a hot layer as well, I think it being higher up like you said could work. something like this:
image

And yeah, I've really not put much time into the generation. I'm going to start making some unique SBBs to appear here, and try to make it as distinct from the lava caves as I can.

@careeoki careeoki marked this pull request as draft January 8, 2026 22:01
@careeoki careeoki marked this pull request as ready for review January 10, 2026 20:05
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du82 commented Jan 10, 2026

I like it a lot! especially the new blocks! I think we need a lot more block textures and colors

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4 participants