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This is my first PR ever please be nice 🙏 |
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Two things
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Two things
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That sent twice for some reason |
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Then fyi it's best to take screenshots when you test it to post in the "media" part of the PR ^^ |
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Alright cleaned up those parents, and updated PR with screenshots. |
NotActuallyMarty
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I'm fine with giving the other things pockets, However the main vest should stay without them. The way the coats are balanced is that the coats have slightly weaker armor, in exchange for those pockets and some cold protection for the winter coats.
You should reparent the other outerwear to the blueshield armored coat instead to give them pockets, while the regular armor vest should in my opinion stay pocketless.
| # Blueshield Armour Vest | ||
| - type: entity | ||
| parent: [ BaseCentcommContraband, ClothingOuterArmorCaptainCarapace ] | ||
| parent: [ BaseCentcommContraband, ClothingOuterArmorCaptainCarapace, ClothingOuterStorageBase ] |
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When changing something that is from upstream (in this case an edit in a file under _Goobstation) Mark it with a comment so that we are aware that this change is made on our end. Otherwise it is exceedingly likely to get reverted by accident as a change if upstream ever touches this file.
You would do so like this, adding a # for a comment in yaml.
| parent: [ BaseCentcommContraband, ClothingOuterArmorCaptainCarapace, ClothingOuterStorageBase ] | |
| parent: [ BaseCentcommContraband, ClothingOuterArmorCaptainCarapace, ClothingOuterStorageBase ] # Omu |
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Though now that I've added this requested change i realise that it is obsolete due to the things mentioned above. Oh well, make note of this if you get to acting on requested changes.
Thing is, they ALL have the same armor EXCEPT the winter coat. The winter coat is the only one with different armor values, as it parents off of cap's winter coat, and the rest of the outerwear options parent off of the base vest BSO gets, which in turn parents from cap's carapace. So like, it's fine imo. |
Consider, Cap's jacket has a decrease of 5% across the board for those pocket slots. |
Wow I somehow never noticed! But BSO's things still all parent off of the carapace excluding the winter coat... |
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This pull request has been automatically marked as stale because it has not had You can always ask for help on our development discord. If you'd like to keep this open, just leave any comment, and the stale label will be removed. |
About the PR
The following outer clothing now features a 2x3 storage:
Why / Balance
Prior to this PR, only the Blueshield's Armored Coat and the Blueshield's Armored Winter Coat have pockets. This PR aims to give parity to the rest of the BSO outer clothing to allow more freedom of expression in what BSO players choose to wear.
Technical details
Added 'ClothingOuterStorageBase' to ClothingBlueshieldArmourVest, adding storage to all BSO outer wear.
Media
Requirements
Breaking changes
Changelog
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