Single-player naval pirate game built in Unity (URP). Focused on wind-driven sailing, tactical broadsides, and exploration.
- Clone and open in Unity (2023 LTS or newer / Unity 6 compatible).
- Open Scene:
Scenes/Sandbox/Sea_Test.unity - Press Play (W/S throttle sails, A/D rudder, Q fire port, E fire starboard)
- Unity + URP
- Optional water: Boat Attack, Crest, or custom (abstracted via IWaterProvider)
- Input: Unity Input System (fallback to old Input for prototype)
- main: stable
- dev: integration
- feature/*: per feature
- hotfix/*: critical fixes
- Assets/_Core: scripts, data, prefabs
- Assets/_Content: art/audio
- Assets/_ThirdParty: external assets
- Assets/_Sandbox: test scenes
- docs/: design and engineering docs
- PC (Windows) MVP; other targets later.
- Issues: GitHub Issues
- Roadmap: docs/TECH_DESIGN.md and docs/GAMEPLAY_SPEC.md