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Original file line number Diff line number Diff line change
Expand Up @@ -23,3 +23,24 @@
- !type:DeleteEntity {}
steps:
- tool: Cutting

- to: ReinforcedCatwalk
completed:
- !type:SnapToGrid
southRotation: true
steps:
- material: Steel
amount: 1
doAfter: 1

- node: ReinforcedCatwalk # vermist
entity: ReinforcedCatwalk
edges:
- to: Catwalk
completed:
- !type:SpawnPrototype
prototype: SheetSteel1
amount: 1
steps:
- tool: Cutting
doAfter: 2
17 changes: 17 additions & 0 deletions Resources/Prototypes/Recipes/Construction/structures.yml
Original file line number Diff line number Diff line change
Expand Up @@ -667,6 +667,23 @@
placementMode: SnapgridCenter
canBuildInImpassable: false

- type: construction #vermist
id: ReinforcedCatwalk
graph: Catwalk
startNode: start
targetNode: ReinforcedCatwalk
category: construction-category-structures
conditions:
- !type:TileNotBlocked
failIfSpace: false
- !type:TileType
targets:
- Lattice
- Plating
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false

- type: construction
id: FloorBananium
graph: FloorBananium
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,76 @@
# TODO move this to tiles once tile smoothing is supported
- type: entity
id: ReinforcedCatwalk
name: reinforced catwalk
description: A sturdier catwalk designed for environmental hazards.
placement:
mode: SnapgridCenter
components:
- type: Anchorable
flags:
- Anchorable
- type: Rotatable
- type: Clickable
- type: Sprite
sprite: _VDS/Structures/reinforcedcatwalk.rsi
drawdepth: FloorTiles
- type: Icon
sprite: _VDS/Structures/reinforcedcatwalk.rsi
state: reinforcedcatwalk_preview
- type: Transform
anchored: true
- type: Physics # VDS
bodyType: Static
- type: Fixtures # VDS, so catwalks can affect acoustics
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.45,-0.45,0.45,0.45"
density: 5
hard: false
layer:
- DoorPassable
- type: IconSmooth
key: reinforcedcatwalk
base: reinforcedcatwalk_
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepCatwalk
params:
volume: 8
- type: Tag
tags:
- Catwalk
- type: Construction
graph: Catwalk
node: ReinforcedCatwalk
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 1000
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 500
behaviors:
- !type:SpawnEntitiesBehavior
spawn:
PartRodMetal: # takes two to construct, so drop less than that
min: 0
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: TrayScanReveal
- type: RCDDeconstructable
cost: 2
delay: 2
fx: EffectRCDDeconstruct2
- type: AcousticData # VDS
absorption: -8 # when I think catwalk I imagine reverb.
46 changes: 46 additions & 0 deletions Resources/Textures/_VDS/Structures/reinforcedcatwalk.rsi/meta.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 and modified by Swept and astral_amy",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "reinforcedcatwalk_0",
"directions": 4
},
{
"name": "reinforcedcatwalk_1",
"directions": 4
},
{
"name": "reinforcedcatwalk_2",
"directions": 4
},
{
"name": "reinforcedcatwalk_3",
"directions": 4
},
{
"name": "reinforcedcatwalk_4",
"directions": 4
},
{
"name": "reinforcedcatwalk_5",
"directions": 4
},
{
"name": "reinforcedcatwalk_6",
"directions": 4
},
{
"name": "reinforcedcatwalk_7",
"directions": 4
},
{
"name": "reinforcedcatwalk_preview"
}
]
}
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