Dark Matter is a small LibGDX autoscroll survival game for android and desktop. It was generated with gdx-liftoff. It is written in Kotlin and uses the LibKTX extensions for libgdx.
The code and the project is explained in a video tutorial on my youtube channel.
In Dark Matter you control a spaceship that horizontally follows the mouse cursor or finger on android. The goal is to survive as long as possible. The dark matter area at the bottom of the screen slowly sucks you in and once you are inside its area you will take damage.
To survive you can collect different power-ups that are falling from the top of the screen:
- Two different speed boost
- Life gain
- Shield gain
- Cluly: Space Eaters Asset Pack
- GameSupplyGuy: Sound Effects
- Martdreson: Particle Pack
- Ansimuz: Explosion Animation Pack
- Jonathan So: Music
- czyzby: help during development (github profile)