A real-time multiplayer Pacman game built with Phaser.js and Go.
Experience the classic arcade game with friends in an exciting multiplayer format!
🎮 Play Now 🎮
- Real-time multiplayer gameplay - Compete with friends online
- WebSocket-powered - Low-latency communication for smooth gameplay
- Classic Pacman mechanics - Familiar gameplay with a multiplayer twist
- Easy deployment - Docker support for quick self-hosting
Visit multipacman.radn.dev to start playing immediately!
docker run -p 11300:11300 ghcr.io/ra341/multipacman:release
version: '3.8'
services:
multipacman:
container_name: multipacman
image: ghcr.io/ra341/multipacman:release
ports:
- "11300:11300"
volumes:
- ./appdata:/app/appdata/
restart: unless-stopped
Then navigate to http://localhost:11300
in your browser.
This project is open source and available under the GPL3.
This project is a fan-made implementation of Pacman created for educational and portfolio purposes only. Pacman and all related characters, sounds, and assets are trademarks of Bandai Namco Entertainment.
This project is not affiliated with, endorsed by, or connected to Bandai Namco Entertainment in any way. All game mechanics, visual styles, and character designs inspired by the original Pacman are used under fair use for educational purposes. No copyright infringement is intended.
- Original Pacman game by Namco
- Phaser.js community for the excellent game framework
- Go community for libraries and tools