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A simple text-based game framework built in Rust that loads and runs games defined using yaml configuration files.

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RadiancePlatform

A simple text-based game framework built in Rust that loads and runs games defined using yaml configuration files.

Demo Game

Demo image 1 Demo image 2 Demo image 3 Demo image 4

Installation

Head over to the releases page to grab the latest precompiled build of the platform. Download the version for your operating system, and then open the program in your favorite command line terminal. Games can be loaded using the command-line flag like ./radiance --config-path example_game/ or radiance.exe --config-path example_game/. The example game will work with any operating system version. Linux users will probably have to chmod +x radiance to enable the platform to run.

Running for Development

First, ensure you have a working Rust installation with cargo. See https://www.rust-lang.org/tools/install

Then, from within the main folder (the one this README is in), run cargo run -- --config-path example_game/ compile and start the game engine using the provided example game configuration files. Press the escape key to exit.

Building Releases

Radiance is designed to be run on both Windows and Linux systems. At this time, macOS is not directly supported, but will likely work fine with some customization to these build instructions. Build steps are designed around Ubuntu and will need some slight tweaking to work on other Linux distributions. Directions are based on this guide.

From an Ubuntu Linux installation with Rust and cargo, run the following commands to prepare your environment:

sudo apt-get install libsdl2-dev mingw-w64 -y
rustup target add x86_64-pc-windows-gnu
rustup toolchain install stable-x86_64-pc-windows-gnu
curl -s https://www.libsdl.org/release/SDL2-devel-2.0.9-mingw.tar.gz | tar xvz -C /tmp
cp -r /tmp/SDL2-2.0.9/x86_64-w64-mingw32/lib/* ~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-pc-windows-gnu/lib/
cp /tmp/SDL2-2.0.9/x86_64-w64-mingw32/bin/SDL2.dll .

Afterward, run these two commands to build for Windows and Linux respectively. Build files can be found in the target folder, under

cargo build --release --target x86_64-pc-windows-gnu
cargo build --release 

Notes / Useful Resources Used

https://doc.rust-lang.org/book/ https://doc.rust-lang.org/rust-by-example/ https://docs.rs/crossterm/latest/crossterm/index.html https://github.com/crossterm-rs/crossterm/tree/master/examples https://rustrepo.com/repo/pyros2097-rust-embed-rust-web https://crates.io/crates/clap https://github.com/clap-rs/clap/tree/master/examples https://crates.io/crates/walkdir https://medium.com/@otukof/build-your-text-editor-with-rust-part-2-74e03daef237

Yaml/Serde

https://crates.io/crates/yaml-rust https://docs.rs/yaml-rust/0.4.5/yaml_rust/ https://github.com/chyh1990/yaml-rust

Useful for serializing the YAML data into Rust Structs https://transform.tools/json-to-rust-serde

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A simple text-based game framework built in Rust that loads and runs games defined using yaml configuration files.

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