Sector Vestige is a custom-content fork of Space Station 14, building its own unique gameplay experience with original mechanics, stations, and assets while staying aligned with the upstream SS14 codebase.
We actively develop new systems, balance changes, and exclusive content to support our long-term vision. While much remains familiar to upstream players, Sector Vestige is steadily establishing its own identity on the SS14 platform.
Space Station 14 is a remake of SS13, powered by RobustToolbox — an open-source C# engine purpose-built for multiplayer, tile-based simulation games.
Sector Vestige
- 🌐 Website: Coming Soon
- 📁 Builds: https://cdn.sector-vestige.space:8443/fork/sector-vestige
Space Station 14
- 🌐 Website: https://spacestation14.io/
- 🛠️ Standalone Download: https://spacestation14.io/about/nightlies/
- 🎮 Steam: https://store.steampowered.com/app/1255460/Space_Station_14/
- SS14 Docs: https://docs.spacestation14.io/ — comprehensive guide covering engine, content, mapping, and modding
- Contributing: See CONTRIBUTING.md — read this first if you want to contribute!
We welcome all contributions — code, sprites, maps, balance suggestions, and feedback!
Getting Started:
- Read CONTRIBUTING.md for guidelines
- Check existing issues or open a new one
- Submit a pull request
Quick Start:
# Clone the repository
git clone https://github.com/Sector-Vestige/Sector-Vestige.git
cd Sector-Vestige
# Run setup script
python RUN_THIS.py
# Build the solution
dotnet buildFor detailed setup: See the SS14 Developer Docs for IDE configuration and advanced build options.
Sector Vestige Original Code
- All original Sector Vestige code (in
_SV/folders) is licensed under AGPL-3.0-or-later. - Contributors agree to license their contributions under AGPL-3.0-or-later when submitting code (see CONTRIBUTING.md).
Upstream Code
- Code from Space Station 14 remains under the MIT License.
- Modified upstream files include comments to clarify changes and maintain attribution.
SPDX Headers
- SPDX license headers are automatically managed by GitHub Actions to ensure clear licensing.
- Files without headers are covered by the project-wide license policy defined in
.reuse/dep5.
Sector Vestige includes code ported from other SS14 forks, organized in namespaced folders:
| Fork | Folder | License | Repository |
|---|---|---|---|
| LateStation | _LateStation/ |
AGPL-3.0-or-later | Github |
| Axolotl MRP | _AXOLOTL/ |
MIT | GitHub |
| Cosmatic Drift | _CD/ |
MIT | GitHub |
| Delta-V | _DV/ |
AGPL-3.0-or-later | GitHub |
| Frontier | _NF/ |
AGPL-3.0-or-later | GitHub |
| Goob | _Goobstation/ |
AGPL-3.0-or-later | GitHub |
| Harmony | _Harmony/ |
AGPL-3.0-or-later | GitHub |
| Umbra | _Umbra/ |
MIT | GitHub |
| FloofStation | _Floofstation/ |
AGPL-3.0-or-later | GitHub |
| Impstation | _Impstation/ |
AGPL-3.0-or-later | GitHub |
| Einstein Engines | _EE/ |
AGPL-3.0-or-later | GitHub |
| Funkystation | _Funkystation/ |
AGPL-3.0-or-later | GitHub |
| Moffstation | _Moffstation/ |
MIT | GitHub |
- Ported code retains its original license as specified above.
- All modifications by Sector Vestige contributors are documented in SPDX headers.
- See
.reuse/dep5for complete licensing details.
Textures, Sprites, and Audio
-
Most assets are licensed under CC BY-SA 3.0: https://creativecommons.org/licenses/by-sa/3.0/
- Requires attribution
- Requires derivative works to use the same license (share-alike)
-
Each asset folder contains a
meta.jsonfile defining authorship and license.- Example:
Resources/Textures/hop_turtle.rsi/meta.json
- Example:
- Some assets use CC BY-NC-SA 3.0 (non-commercial): https://creativecommons.org/licenses/by-nc-sa/3.0/
- These cannot be used in commercial projects.
- Review
meta.jsonfiles and replace non-commercial assets if commercial use is intended.
For detailed licensing information, see the REUSE specification and our .reuse/dep5 file.
