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Remove old debugging llvm::outs() calls from UnrealEnginePPTagger #4

Remove old debugging llvm::outs() calls from UnrealEnginePPTagger

Remove old debugging llvm::outs() calls from UnrealEnginePPTagger #4

Workflow file for this run

name: "Redpoint Games LLVM"
on:
push:
branches: [ "redpoint/*" ]
pull_request:
branches: [ "redpoint/*" ]
jobs:
llvm-redpoint-linux:
name: "Build for Linux"
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Extract branch name
shell: bash
run: echo "branch=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/redpoint/}}" >> $GITHUB_OUTPUT
id: extract_branch
- name: Build
run: |
mkdir build64
cmake "-DLLVM_ENABLE_PROJECTS:STRING=clang;clang-tools-extra;lld" -DCMAKE_BUILD_TYPE=Release -DLLVM_TARGETS_TO_BUILD:STRING=X86 -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE -Hllvm -Bbuild64
cmake --build build64 --config Release -j 20
cmake --install build64 --config Release --prefix "/opt/llvm-redpoint/${{ steps.extract_branch.outputs.branch }}"
mv /opt/llvm-redpoint/${{ steps.extract_branch.outputs.branch }} llvm-${{ steps.extract_branch.outputs.branch }}
- name: "Upload LLVM"
uses: actions/upload-artifact@v4
with:
name: llvm-${{ steps.extract_branch.outputs.branch }}
if-no-files-found: error
path: |
llvm-${{ steps.extract_branch.outputs.branch }}