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Build Wine container for Unreal Engine (#97)
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hach-que authored Dec 10, 2024
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31 changes: 31 additions & 0 deletions .github/workflows/wine-container.yml
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name: Wine Container

on: workflow_dispatch

jobs:
wine-container:
name: "Build Wine Container"
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
repository: EpicGamesExt/WineResources
ref: main
fetch-depth: 0
- name: Build Container
run: |
cd build
./build.sh --layout
docker buildx build --progress=plain --platform linux/amd64 -t ghcr.io/redpointgames/uet/wine:9.0.0 ./context/
- name: Log in to the Container registry
uses: docker/login-action@65b78e6e13532edd9afa3aa52ac7964289d1a9c1
if: github.ref == 'refs/heads/main'
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Push Container
if: github.ref == 'refs/heads/main'
run: |
docker push ghcr.io/redpointgames/uet/wine:9.0.0

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