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Update to MC 1.19.4 (#12)
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* Add notice on compiling previous versions

* Update mod to 1.19.4-pre2
Bump version

* Update the release workflow as well

* Move README FAQ below images

* Fix wrong MC version dependency in FMJ

* Remove LazyDFU, 1.19.4 DFU optimizations are good enough

* Use vanilla `Material` class instead of custom `MaterialCategory`

* Update to `1.19.4-rc2`

* Add more properties related to releases

* Update to MC 1.19.4

---------

Co-authored-by: NebelNidas <[email protected]>
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thefirethirteen and NebelNidas authored Mar 25, 2023
1 parent dd175a5 commit 7d5aae0
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12 changes: 9 additions & 3 deletions .github/workflows/release.yaml
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Expand Up @@ -48,12 +48,18 @@ jobs:
files-primary: build/libs/!(*-@(dev|sources)).jar
files-secondary: null

name: Release 4.1.2 for Minecraft 1.19.3
version: 4.1.2+1.19.3
name: Release 4.2.0 for Minecraft 1.19.4
version: 4.2.0+1.19.4
version-type: release

loaders: |
fabric
dependencies: |
fabric-api | depends
fabric-api | depends | *
game-versions: |
1.19.4
java: |
17
4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -13,3 +13,7 @@ Simply combine a normal door with a glass pane in a crafting table, or right cli
![Glass doors](./assets/2019-07-09_16.47.56.png)

![Glass doors and trapdoors](./assets/2020-09-27_02.12.44.png)


## FAQ for developers and the like
If you wish to compile a previous version of Modern Glass Doors, please clone the repo using the appropriate tag from your desired version.
1 change: 0 additions & 1 deletion build.gradle
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Expand Up @@ -68,7 +68,6 @@ dependencies {
modRuntimeOnly "net.fabricmc.fabric-api:fabric-api:${project.fabric_api_version}"

modRuntimeOnly "com.terraformersmc:modmenu:${project.modmenu_version}"
modRuntimeOnly "maven.modrinth:lazydfu:${project.lazydfu_version}"
modRuntimeOnly "maven.modrinth:sodium:${project.sodium_version}"
modRuntimeOnly "maven.modrinth:lithium:${project.lithium_version}"
modRuntimeOnly "maven.modrinth:starlight:${project.starlight_version}"
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23 changes: 11 additions & 12 deletions gradle.properties
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Expand Up @@ -2,30 +2,29 @@
org.gradle.jvmargs = -Xmx2G

# Gradle Plugins
fabric_loom_version = 1.0-SNAPSHOT
fabric_loom_version = 1.1-SNAPSHOT
loom_quiltflower_version = 1.8.0
checkstyle_version = 10.5.0

# Mod Properties
mod_version = 4.1.2+1.19.3
mod_version = 4.2.0+1.19.4
maven_group = com.github.reviversmc
archives_base_name = modern-glass-doors

# Mod Dependencies
minecraft_version = 1.19.3
fabric_loader_version = 0.14.13
fabric_api_version = 0.73.0+1.19.3
yarn_mappings = 1.19.3+build.5
minecraft_version = 1.19.4
fabric_loader_version = 0.14.18
fabric_api_version = 0.76.0+1.19.4
yarn_mappings = 1.19.4+build.1


# If true, third-party mods will be loaded during runtime in the developer run configurations
use_third_party_mods = true

modmenu_version = 5.0.2
lazydfu_version = 0.1.3
sodium_version = mc1.19.3-0.4.9
lithium_version = mc1.19.3-0.10.4
modmenu_version = 6.1.0-rc.4
sodium_version = mc1.19.4-0.4.10
lithium_version = mc1.19.4-0.11.1
starlight_version = 1.1.1+1.19
ferrite_core_version = 5.1.0-fabric
smoothboot_version = 1.19-1.7.1
ferrite_core_version = 5.2.0-fabric
smoothboot_version = 1.19.4-1.7.0
no_fade_version = 3550935
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Expand Up @@ -3,6 +3,7 @@
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.DoorBlock;
import net.minecraft.block.Material;

public class GlassDoorBlock extends DoorBlock {
public static BlockState copyState(BlockState state) {
Expand All @@ -22,17 +23,17 @@ public static BlockState copyState(BlockState state) {
return state;
}

public final MaterialCategory materialCategory;
public final Material materialCategory;
public final DoorBlock parentDoorType;

GlassDoorBlock(MaterialCategory material, DoorBlock parentDoorType) {
super(Block.Settings.copy(parentDoorType), parentDoorType.closeSound, parentDoorType.openSound);
GlassDoorBlock(Material materialCategory, DoorBlock parentDoorType) {
super(Block.Settings.copy(parentDoorType), parentDoorType.blockSetType);

this.materialCategory = material;
this.materialCategory = materialCategory;
this.parentDoorType = (DoorBlock) parentDoorType;
}

public MaterialCategory getMaterialCategory() {
public Material getMaterialCategory() {
return materialCategory;
}

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Expand Up @@ -2,6 +2,7 @@

import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.block.TrapdoorBlock;

public class GlassTrapdoorBlock extends TrapdoorBlock {
Expand All @@ -24,17 +25,17 @@ public static BlockState copyState(BlockState state) {
return state;
}

private final MaterialCategory materialCategory;
private final Material materialCategory;
private final TrapdoorBlock parentTrapdoorType;

GlassTrapdoorBlock(MaterialCategory materialCategory, TrapdoorBlock parentTrapdoorType) {
super(Block.Settings.copy(parentTrapdoorType), parentTrapdoorType.closeSound, parentTrapdoorType.openSound);
GlassTrapdoorBlock(Material materialCategory, TrapdoorBlock parentTrapdoorType) {
super(Block.Settings.copy(parentTrapdoorType), parentTrapdoorType.blockSetType);

this.materialCategory = materialCategory;
this.parentTrapdoorType = (TrapdoorBlock) parentTrapdoorType;
}

public MaterialCategory getMaterialCategory() {
public Material getMaterialCategory() {
return materialCategory;
}

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Expand Up @@ -7,6 +7,7 @@
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.block.DoorBlock;
import net.minecraft.block.Material;
import net.minecraft.block.TrapdoorBlock;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
Expand All @@ -22,32 +23,32 @@ public class ModernGlassDoorsBlocks {
public static final List<GlassTrapdoorBlock> GLASS_TRAPDOORS = new ArrayList<>();

// Glass doors
public static final Block OAK_GLASS_DOOR = registerDoor("oak", MaterialCategory.WOOD, Blocks.OAK_DOOR);
public static final Block SPRUCE_GLASS_DOOR = registerDoor("spruce", MaterialCategory.WOOD, Blocks.SPRUCE_DOOR);
public static final Block BIRCH_GLASS_DOOR = registerDoor("birch", MaterialCategory.WOOD, Blocks.BIRCH_DOOR);
public static final Block ACACIA_GLASS_DOOR = registerDoor("acacia", MaterialCategory.WOOD, Blocks.ACACIA_DOOR);
public static final Block JUNGLE_GLASS_DOOR = registerDoor("jungle", MaterialCategory.WOOD, Blocks.JUNGLE_DOOR);
public static final Block DARK_OAK_GLASS_DOOR = registerDoor("dark_oak", MaterialCategory.WOOD, Blocks.DARK_OAK_DOOR);
public static final Block CRIMSON_GLASS_DOOR = registerDoor("crimson", MaterialCategory.NON_FLAMMABLE_WOOD, Blocks.CRIMSON_DOOR);
public static final Block WARPED_GLASS_DOOR = registerDoor("warped", MaterialCategory.NON_FLAMMABLE_WOOD, Blocks.WARPED_DOOR);
public static final Block IRON_GLASS_DOOR = registerDoor("iron", MaterialCategory.METAL, Blocks.IRON_DOOR);
public static final Block MANGROVE_GLASS_DOOR = registerDoor("mangrove", MaterialCategory.WOOD, Blocks.MANGROVE_DOOR);
public static final Block BAMBOO_GLASS_DOOR = registerDoor("bamboo", MaterialCategory.WOOD, Blocks.BAMBOO_DOOR);
public static final Block OAK_GLASS_DOOR = registerDoor("oak", Material.WOOD, Blocks.OAK_DOOR);
public static final Block SPRUCE_GLASS_DOOR = registerDoor("spruce", Material.WOOD, Blocks.SPRUCE_DOOR);
public static final Block BIRCH_GLASS_DOOR = registerDoor("birch", Material.WOOD, Blocks.BIRCH_DOOR);
public static final Block ACACIA_GLASS_DOOR = registerDoor("acacia", Material.WOOD, Blocks.ACACIA_DOOR);
public static final Block JUNGLE_GLASS_DOOR = registerDoor("jungle", Material.WOOD, Blocks.JUNGLE_DOOR);
public static final Block DARK_OAK_GLASS_DOOR = registerDoor("dark_oak", Material.WOOD, Blocks.DARK_OAK_DOOR);
public static final Block CRIMSON_GLASS_DOOR = registerDoor("crimson", Material.NETHER_WOOD, Blocks.CRIMSON_DOOR);
public static final Block WARPED_GLASS_DOOR = registerDoor("warped", Material.NETHER_WOOD, Blocks.WARPED_DOOR);
public static final Block IRON_GLASS_DOOR = registerDoor("iron", Material.METAL, Blocks.IRON_DOOR);
public static final Block MANGROVE_GLASS_DOOR = registerDoor("mangrove", Material.WOOD, Blocks.MANGROVE_DOOR);
public static final Block BAMBOO_GLASS_DOOR = registerDoor("bamboo", Material.WOOD, Blocks.BAMBOO_DOOR);

// Glass trapdoors
public static final Block OAK_GLASS_TRAPDOOR = registerTrapdoor("oak", MaterialCategory.WOOD, Blocks.OAK_TRAPDOOR);
public static final Block SPRUCE_GLASS_TRAPDOOR = registerTrapdoor("spruce", MaterialCategory.WOOD, Blocks.SPRUCE_TRAPDOOR);
public static final Block BIRCH_GLASS_TRAPDOOR = registerTrapdoor("birch", MaterialCategory.WOOD, Blocks.BIRCH_TRAPDOOR);
public static final Block ACACIA_GLASS_TRAPDOOR = registerTrapdoor("acacia", MaterialCategory.WOOD, Blocks.ACACIA_TRAPDOOR);
public static final Block JUNGLE_GLASS_TRAPDOOR = registerTrapdoor("jungle", MaterialCategory.WOOD, Blocks.JUNGLE_TRAPDOOR);
public static final Block DARK_OAK_GLASS_TRAPDOOR = registerTrapdoor("dark_oak", MaterialCategory.WOOD, Blocks.DARK_OAK_TRAPDOOR);
public static final Block CRIMSON_GLASS_TRAPDOOR = registerTrapdoor("crimson", MaterialCategory.NON_FLAMMABLE_WOOD, Blocks.CRIMSON_TRAPDOOR);
public static final Block WARPED_GLASS_TRAPDOOR = registerTrapdoor("warped", MaterialCategory.NON_FLAMMABLE_WOOD, Blocks.WARPED_TRAPDOOR);
public static final Block IRON_GLASS_TRAPDOOR = registerTrapdoor("iron", MaterialCategory.METAL, Blocks.IRON_TRAPDOOR);
public static final Block MANGROVE_GLASS_TRAPDOOR = registerTrapdoor("mangrove", MaterialCategory.WOOD, Blocks.MANGROVE_TRAPDOOR);
public static final Block BAMBOO_GLASS_TRAPDOOR = registerTrapdoor("bamboo", MaterialCategory.WOOD, Blocks.BAMBOO_TRAPDOOR);
public static final Block OAK_GLASS_TRAPDOOR = registerTrapdoor("oak", Material.WOOD, Blocks.OAK_TRAPDOOR);
public static final Block SPRUCE_GLASS_TRAPDOOR = registerTrapdoor("spruce", Material.WOOD, Blocks.SPRUCE_TRAPDOOR);
public static final Block BIRCH_GLASS_TRAPDOOR = registerTrapdoor("birch", Material.WOOD, Blocks.BIRCH_TRAPDOOR);
public static final Block ACACIA_GLASS_TRAPDOOR = registerTrapdoor("acacia", Material.WOOD, Blocks.ACACIA_TRAPDOOR);
public static final Block JUNGLE_GLASS_TRAPDOOR = registerTrapdoor("jungle", Material.WOOD, Blocks.JUNGLE_TRAPDOOR);
public static final Block DARK_OAK_GLASS_TRAPDOOR = registerTrapdoor("dark_oak", Material.WOOD, Blocks.DARK_OAK_TRAPDOOR);
public static final Block CRIMSON_GLASS_TRAPDOOR = registerTrapdoor("crimson", Material.NETHER_WOOD, Blocks.CRIMSON_TRAPDOOR);
public static final Block WARPED_GLASS_TRAPDOOR = registerTrapdoor("warped", Material.NETHER_WOOD, Blocks.WARPED_TRAPDOOR);
public static final Block IRON_GLASS_TRAPDOOR = registerTrapdoor("iron", Material.METAL, Blocks.IRON_TRAPDOOR);
public static final Block MANGROVE_GLASS_TRAPDOOR = registerTrapdoor("mangrove", Material.WOOD, Blocks.MANGROVE_TRAPDOOR);
public static final Block BAMBOO_GLASS_TRAPDOOR = registerTrapdoor("bamboo", Material.WOOD, Blocks.BAMBOO_TRAPDOOR);

public static Block registerDoor(String material, MaterialCategory materialCategory, Block parentDoorType) {
public static Block registerDoor(String material, Material materialCategory, Block parentDoorType) {
assert parentDoorType instanceof DoorBlock;

GlassDoorBlock door = new GlassDoorBlock(materialCategory, (DoorBlock) parentDoorType);
Expand All @@ -62,7 +63,7 @@ public static Block registerDoor(String material, MaterialCategory materialCateg
return door;
}

public static Block registerTrapdoor(String material, MaterialCategory materialCategory, Block parentTrapdoorType) {
public static Block registerTrapdoor(String material, Material materialCategory, Block parentTrapdoorType) {
assert parentTrapdoorType instanceof TrapdoorBlock;

GlassTrapdoorBlock trapdoor = new GlassTrapdoorBlock(materialCategory, (TrapdoorBlock) parentTrapdoorType);
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Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
import net.fabricmc.fabric.api.datagen.v1.provider.FabricTagProvider;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.block.Material;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.registry.RegistryWrapper;
import net.minecraft.registry.tag.BlockTags;
Expand Down Expand Up @@ -46,46 +47,38 @@ protected void configure(RegistryWrapper.WrapperLookup arg) {
getOrCreateTagBuilder(BlockTags.WOODEN_TRAPDOORS),
getOrCreateTagBuilder(WOODEN_GLASS_TRAPDOORS));

List<FabricTagBuilder> metalGlassTrapDoorTagBuilders = Arrays.asList(
List<FabricTagBuilder> metalGlassTrapdoorTagBuilders = Arrays.asList(
getOrCreateTagBuilder(BlockTags.TRAPDOORS),
getOrCreateTagBuilder(BlockTags.PICKAXE_MINEABLE),
getOrCreateTagBuilder(METAL_GLASS_TRAPDOORS));

for (GlassDoorBlock door: ModernGlassDoorsBlocks.GLASS_DOORS) {
switch (door.getMaterialCategory()) {
case NON_FLAMMABLE_WOOD:
case WOOD:
for (FabricTagBuilder tagBuilder : woodenGlassDoorTagBuilders) {
tagBuilder.add(door);
}

break;
Material material;

case METAL:
for (FabricTagBuilder tagBuilder : metalGlassDoorTagBuilders) {
tagBuilder.add(door);
}

break;
for (GlassDoorBlock door: ModernGlassDoorsBlocks.GLASS_DOORS) {
material = door.getMaterialCategory();

if (material == Material.NETHER_WOOD || material == Material.WOOD) {
for (FabricTagBuilder tagBuilder : woodenGlassDoorTagBuilders) {
tagBuilder.add(door);
}
} else if (material == Material.METAL) {
for (FabricTagBuilder tagBuilder : metalGlassDoorTagBuilders) {
tagBuilder.add(door);
}
}
}

for (GlassTrapdoorBlock trapdoor: ModernGlassDoorsBlocks.GLASS_TRAPDOORS) {
switch (trapdoor.getMaterialCategory()) {
case NON_FLAMMABLE_WOOD:
case WOOD:
for (FabricTagBuilder tagBuilder : woodenGlassTrapdoorTagBuilders) {
tagBuilder.add(trapdoor);
}

break;

case METAL:
for (FabricTagBuilder tagBuilder : metalGlassTrapDoorTagBuilders) {
tagBuilder.add(trapdoor);
}

break;
material = trapdoor.getMaterialCategory();

if (material == Material.NETHER_WOOD || material == Material.WOOD) {
for (FabricTagBuilder tagBuilder : woodenGlassTrapdoorTagBuilders) {
tagBuilder.add(trapdoor);
}
} else if (material == Material.METAL) {
for (FabricTagBuilder tagBuilder : metalGlassTrapdoorTagBuilders) {
tagBuilder.add(trapdoor);
}
}
}

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Original file line number Diff line number Diff line change
Expand Up @@ -4,12 +4,12 @@

import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
import net.fabricmc.fabric.api.datagen.v1.provider.FabricTagProvider;
import net.minecraft.block.Material;
import net.minecraft.registry.RegistryWrapper;
import net.minecraft.registry.tag.ItemTags;

import com.github.reviversmc.modern_glass_doors.blocks.GlassDoorBlock;
import com.github.reviversmc.modern_glass_doors.blocks.GlassTrapdoorBlock;
import com.github.reviversmc.modern_glass_doors.blocks.MaterialCategory;
import com.github.reviversmc.modern_glass_doors.blocks.ModernGlassDoorsBlocks;

public class ModernGlassDoorsItemTagProvider extends FabricTagProvider.ItemTagProvider {
Expand All @@ -20,13 +20,13 @@ public ModernGlassDoorsItemTagProvider(FabricDataOutput output, CompletableFutur
@Override
protected void configure(RegistryWrapper.WrapperLookup arg) {
for (GlassDoorBlock door: ModernGlassDoorsBlocks.GLASS_DOORS) {
if (door.getMaterialCategory() == MaterialCategory.NON_FLAMMABLE_WOOD) {
if (door.getMaterialCategory() == Material.NETHER_WOOD) {
getOrCreateTagBuilder(ItemTags.NON_FLAMMABLE_WOOD).add(door.asItem());
}
}

for (GlassTrapdoorBlock trapdoor: ModernGlassDoorsBlocks.GLASS_TRAPDOORS) {
if (trapdoor.getMaterialCategory() == MaterialCategory.NON_FLAMMABLE_WOOD) {
if (trapdoor.getMaterialCategory() == Material.NETHER_WOOD) {
getOrCreateTagBuilder(ItemTags.NON_FLAMMABLE_WOOD).add(trapdoor.asItem());
}
}
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2 changes: 1 addition & 1 deletion src/main/resources/fabric.mod.json
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Expand Up @@ -39,7 +39,7 @@
]
},
"depends": {
"minecraft": ">=1.19.3",
"minecraft": ">=1.19.4-rc.2",
"fabric-item-group-api-v1": "*",
"fabric-blockrenderlayer-v1": "*"
}
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6 changes: 2 additions & 4 deletions src/main/resources/modern_glass_doors.accesswidener
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@@ -1,5 +1,3 @@
accessWidener v1 named
accessible field net/minecraft/block/DoorBlock closeSound Lnet/minecraft/sound/SoundEvent;
accessible field net/minecraft/block/DoorBlock openSound Lnet/minecraft/sound/SoundEvent;
accessible field net/minecraft/block/TrapdoorBlock closeSound Lnet/minecraft/sound/SoundEvent;
accessible field net/minecraft/block/TrapdoorBlock openSound Lnet/minecraft/sound/SoundEvent;
accessible field net/minecraft/block/DoorBlock blockSetType Lnet/minecraft/block/BlockSetType;
accessible field net/minecraft/block/TrapdoorBlock blockSetType Lnet/minecraft/block/BlockSetType;

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