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Update README.md
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RichardTMiles authored Feb 16, 2024
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When you start a new game you should expect to see a grid with multile floating/ocilating circular bases you will need to defend. You can scroll through the map using the mouse or trackpad. Defend your bases for 100 levels to win!
<img width="1792" alt="Screenshot 2024-02-15 at 11 14 45 PM" src="https://github.com/RichardTMiles/GameDefense/assets/9538357/8e978420-f75e-41c5-b9f5-0305d39c1b69">

Clicking the map will attempt to place a turret. Turrets are used to destroy enemy mosters that will destroy your bases. In order to be able to place a turret, your availible energy must be greater than the cost of the turret. Placing a turret will deplete your availble energy.
Clicking the map will attempt to place a turret. Turrets are used to destroy enemy mosters that will destroy your bases. In order to be able to place a turret, your availible energy must be greater than the cost of the turret. Placing a turret will deplete your availble energy. When a wave is started or enemy is destroyed energy will be generated for you to use and your total score will increase. Pressing the space bars will casue the next wave to spawn early, assuming your computers frame rate can handle the increased load. Moving forward a wave will span the same total mosters but in parallel. A multiplier is applied to enery and score produced by monsters destoryed based on the current level, thus moving forward waves quickly (faster than the game will natrually have it) is essential to getting on the leader board.
<img width="1792" alt="Screenshot 2024-02-15 at 11 14 55 PM" src="https://github.com/RichardTMiles/GameDefense/assets/9538357/b06b1e5c-a929-4f69-af4a-74ec5d6d9b0a">


### Leaderboards and multiplayer maps are comming soon :)

[Sponsor my efforts to become an official beta tester!](https://github.com/sponsors/RichardTMiles)

Leaderboards will be reset with every major/minor release. Patch releases that do not effect gameplay or game ballancing will not cause a reset.

## Developers

First, install the necessary dependencies using:
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