Releases: RimNauts/RimNauts2
Releases · RimNauts/RimNauts2
v4.15.0
Changelog
- Add Rimefeller compatibility to large pod launcher
v4.14.4
Changelog
- Fix expanded icons hiding too early
v4.14.3
Changelog
- Decrease minimum altitude allowing users to zoom in as much as possible
v4.14.2
Changelog
- Reduce the velocity when dragging the mouse on the world map
v4.14.1
Changelog
- Fix labels hiding too early since the camera FOV update
v4.14.0
Changelog
- Increased world camera max altitude allowing the user to zoom more out
- Increased the FOV for a better visual effect
v4.13.0
Changelog
- Add trails to NEOs
- Add gizmo to build cargo pods on large pod launcher
- Add weighted choice when spawning asteroid ores
- Add randomized orbit rotation along the X and Y axis for some NEOs
v4.12.1
Changelog
- Reverting the last update as it brought multiple issues such as disabling the sun, throwing shadows all over, solar panels going crazy, etc...
- Outposts from Vanilla Expanded will now fall to the ocean, this will not be fixed in the future (promise)
v4.12.0
Changelog
- Add soft compatibility with VE Outposts allowing it to render correctly
v4.11.2
Changelog
- Add in-bounds check before applying the stripes in map generation