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Releases: RimNauts/RimNauts2

v4.15.0

29 Mar 17:08
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  • Add Rimefeller compatibility to large pod launcher

v4.14.4

28 Mar 17:24
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  • Fix expanded icons hiding too early

v4.14.3

28 Mar 12:29
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  • Decrease minimum altitude allowing users to zoom in as much as possible

v4.14.2

27 Mar 21:23
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  • Reduce the velocity when dragging the mouse on the world map

v4.14.1

27 Mar 14:40
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  • Fix labels hiding too early since the camera FOV update

v4.14.0

27 Mar 14:33
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  • Increased world camera max altitude allowing the user to zoom more out
  • Increased the FOV for a better visual effect

v4.13.0

25 Mar 18:51
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  • Add trails to NEOs
  • Add gizmo to build cargo pods on large pod launcher
  • Add weighted choice when spawning asteroid ores
  • Add randomized orbit rotation along the X and Y axis for some NEOs

v4.12.1

21 Mar 19:29
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  • Reverting the last update as it brought multiple issues such as disabling the sun, throwing shadows all over, solar panels going crazy, etc...
  • Outposts from Vanilla Expanded will now fall to the ocean, this will not be fixed in the future (promise)

v4.12.0

20 Mar 17:27
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  • Add soft compatibility with VE Outposts allowing it to render correctly

v4.11.2

18 Mar 21:05
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  • Add in-bounds check before applying the stripes in map generation