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New level: pieces drop in from empty cells (greedy 55–75 %) #5

Description

@RizgarOzan

The format supports - — a playable cell that starts empty and is filled by the first gravity pass — but no sample level uses it.

Make a level where a visible part of the board starts as -, so the opening board is different on every seed. Check a few seeds with show --seed N and mention in the PR what you saw.

band 55 75

How: follow CONTRIBUTING.md → Adding a level.
No Unity needed — just the .NET 10 SDK.

Done when

  • levels/NN-short-name.txt exists with the band line above
  • dotnet run --project tools/Match3Lab.Cli -- check levels passes locally and in CI
  • the PR description pastes the check line for the new level and names the one idea the level is about

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    good first issueGood for newcomerslevelA new level file in levels/

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