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Overriding messages per game
Edson Passos edited this page Nov 12, 2023
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With an unlimited amount of game files, the default messages can't fit them all.
That's why you are able to override them per game.
Some examples:
game:
==: game
announcement.game_info.interval: 30
announcement.starting.interval: 5
announcement.starting.times: 1
#rest of the config goes here
language: # you need to add this manually
who_won: "!!broadcast&b» [Gladiator] Game over! Winner clan is: {0}."
died_by_himself: "!!broadcast&b» [Gladiador] {0} died by himself!"