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Bug fixes and improvements to the default Team Fortress 2 HUD

Release Latest Steam Workshop Discord GameBanana comfig huds tf2huds.dev


Notables Fixes

  • Added minmode support for Capture the Flag, Destruction, Bumper Karts, Payload Race, PASS Time and Arena Hybrid game-modes.
  • Fixed Backpack page header not displaying correctly when applying a tool.
  • Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen.
  • Fixed black bars appearing when inspecting skinned weapons in higher resolutions.
  • Fixed console errors relating to missing files.
  • Fixed control point countdown when playing Arena in minmode.
  • Fixed item model not always showing when previewing an item style.
  • Fixed inconsistent size and placement of item meters and counters.
  • Fixed incorrect pickup icons being used for pl_selbyen.
  • Fixed Quickswitch panel items misaligning after re-opening.
  • Fixed item tooltips breaking after viewing newer items in the Armory.
  • Fixed multiple cases of overlapping HUD elements, including...
    • Disguise panel over killstreak and spell counters.
    • MvM cash counter over the killstreak counter in minmode.
    • Various overlapping elements on the match summary screen.
    • Promotional Codes button over the MOTD panel.
    • Stopwatch over the player list in competitive spectator mode.
    • Achievement tracker over the mini-sentry panel.
    • Tournament setup and Replay reminder over the match HUD.
    • Target ID killstreak icon overlapping the killstreak value in minmode.
  • Fixed positions of medal icons in the Competitive match history menu.
  • Fixed the 3D player model not displaying correctly on the scoreboard after refreshing the HUD.
  • Fixed the Tournament Setup panel not using localized text.
  • Fixed tooltips being cutoff by the footer on the Item Selection screen.
  • Improvements to the Mann vs. Machine UIs.
    • Updated the scoreboard to accommodate large wave and more than 6 players.
    • Wave number not appearing while in minmode.
    • loot tooltip not displaying fully on the victory screen.
  • Fixed "Support Community Map Makers" checkbox being cutoff in 4:3 resolutions.
  • Improvements to Tournament Spectator mode.
  • Removed the "unknown" label being shown when inspecting player items in Tournament Spectator mode.
  • Removed unused "style" and "paint" labels seen when previewing map stamps.
  • Updated the Replay page header and footer to match other main menu screens.

Quality of Life Changes

  • Added a customization menu for toggling the crosshair, speedometer, damage numbers, transparent viewmodels and more.
  • Added back player avatars to the voice chat.
  • Added back the passive attributes text to the Loadout screen.
  • Added damage numbers near the player model.
  • Added shortcut keys for navigating multiple menu screens.
  • Adjustments to ammo counter to fix cutoffs when playing on Linux.
  • Displaying casual and competitive stats to the main menu.
  • Enabled player model manipulation on the Loadout, Class Selection and Scoreboard.
  • Higher quality item images, loading screen background and game logo.
  • Improved player model lighting on the Class Selection screen.
  • Miscellaneous visual tweaks and improvements.

These changes can be removed by deleting the _extras folder from the root HUD directory.


Acknowledgements

This mod is made possible thanks to many community contributors, including...

About

Bug fixes and minor visual improvements to the default Team Fortress 2 HUD.

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