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WorldSim v0.0.159-dev

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@RyanBabij RyanBabij released this 04 Feb 15:23
· 269 commits to master since this release

It's been ages since I've released so there are a lot of changes:

  • Most biomes now visible during world generation.
  • Rivers added.
  • World generation is faster
  • Rendering seems to be faster
  • Local map generation now generates unique maps
  • Caves (stand on top of a hole in the ground and press q to enter/exit subterranean layer, beware of bats, which can attack and kill you)
  • Various basic items can be found
  • After entering World Simulator, press Tab to spawn in as a random Human.
  • You can now use WASD as well as arrow keys in adventure mode
  • Rain (it also doesn't render indoors)
  • Line of sight
  • Collision
  • Time and day/night
  • Inventory system (press I while standing on top of something)
  • Hotbar (press number or CTRL+mousewheel to select items)
  • Press SPACE next to an NPC to see the non-functional conversation menu.
  • Press ESC to get out of most menus/submenus.
  • Press E to enter interact menu. Click on a nearby tile and a context-sensitive menu will pop up. Use mousewheel to select an action and left-click to perform it. Unarmed actions seem to be buggy. Some actions you can perform are:
    ** Chop tree with axe
    ** Use sword to stab things
    ** Use fishing rod on water to catch fish
    ** Use fish on campfire to cook fish
    ** Use fish on self to eat fish
    ** Use floor on ground to build floor (and roof which blocks rain)
    ** Use wall on ground to build wall (which will block line of sight but not movement atm)
    ** Use bow on deer to shoot them. Line of sight is displayed and required for a hit.
    ** Use knife on dead deer to get hides and meat (but you can't cook deer meat yet)
    ** Etc etc. Some actions might be buggy or not implemented.
  • Some items such as campfires work by being dropped on the ground. You can then use items on them.
  • Thirst and hunger can occur but won't kill you yet
  • Deers spawn and wander around, they leave tracks you can follow. I believe you can also kill them
  • There is a sneaking mode which I think improves line of sight and halves speed.
  • There is a basic crafting menu which has partial functionality.

Game is still very barebones, and lots of work left to do before a 0.1 release.