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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,9 @@ | ||
| { | ||
| "sspb.pages.sspb_page.name":"§3SSPB", | ||
| "sspb.options.shadowyness.name":"Cantidad de Sombreado", | ||
| "sspb.options.shadowyness.tooltip":"Ajusta la intensidad de las sombras similares en bloques incompletos.\n\n0% ► Valor predeterminado de Sodium.\n85% ► Valor predeterminado de SSPB.\n100% ► Máximo (intensidad igual a la original, pero puede ser más oscura en ciertos casos).\n\nSólo funciona en bloques sin renderizado modificado. No afecta a los bloques de camino cuando está activada la opción 'Usar la Iluminación Original en Bloques de Camino'.", | ||
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| "sspb.options.onlyaffectpathblocks.name":"Afectar solo a los Bloques de Camino", | ||
| "sspb.options.onlyaffectpathblocks.tooltip":"El error en Minecraft que causa bloques de camino sombreados afecta en realidad a todos los bloques no fluidos he incompletos.\n\nDe forma predeterminada, SSPB aplica la iluminación suave similar a la original a todos los bloques no fluidos he incompletos. Activando esta opción, los efectos se limitarán sólo a los bloques de camino.", | ||
| "sspb.options.vanillapathblocklighting.name":"Usar la Iluminación Original en Bloques de Camino.", | ||
| "sspb.options.vanillapathblocklighting.tooltip":"Cuando está activada, la iluminación de los bloques de camino se renderizan con un algoritmo preciso a la versión original, en vez de una versión modificada del algoritmo de iluminación de Sodium.\n\nEsta opción desactiva el control deslizante del sombreado en los bloques de camino.\n\nEsta opción requiere que Indium y Fabric API estén instalados. Además, si tienes un mod que renderiza bloques de camino de forma personalizada (como las texturas conectadas), esta opción seguirá desactivada, aunque el efecto permanezaca activado." | ||
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| } | ||
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