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Merge remote-tracking branch 'remotes/origin/6.7.9.10R1'
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	readme.md
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ScutGame committed Sep 11, 2015
2 parents f10c64c + caef23c commit 4d19fb1
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239 changes: 19 additions & 220 deletions .gitignore
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@@ -1,220 +1,19 @@
#################
## Eclipse
#################

*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath

# External tool builders
.externalToolBuilders/

# Locally stored "Eclipse launch configurations"
*.launch

# CDT-specific
.cproject

# PDT-specific
.buildpath


#################
## Visual Studio
#################

## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.sln.docstates

# Build results

[Dd]ebug/
[Rr]elease/
x64/
build/
[Bb]in/
[Oo]bj/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

*_i.c
*_p.c
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.log
*.scc
*.lib
*.tlog

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile

# Visual Studio profiler
*.psess
*.vsp
*.vspx

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
*.ncrunch*
.*crunch*.local.xml

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.Publish.xml
*.pubxml

# NuGet Packages Directory
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
#packages/

# Windows Azure Build Output
csx
*.build.csdef

# Windows Store app package directory
AppPackages/

# Others
sql/
*.Cache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.[Pp]ublish.xml
*.pfx
*.publishsettings

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
App_Data/*.mdf
App_Data/*.ldf

#############
## Windows detritus
#############

# Windows image file caches
Thumbs.db
ehthumbs.db

# Folder config file
Desktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Mac crap
.DS_Store


#############
## Python
#############

*.py[co]

# Packages
*.egg
*.egg-info
dist/
build/
eggs/
parts/
var/
sdist/
develop-eggs/
.installed.cfg

# Installer logs
pip-log.txt

# Unit test / coverage reports
.coverage
.tox

#Translations
*.mo

#Mr Developer
.mr.developer.cfg

Debug.Win32
Win32Debug
/Source/Framework/ZyGames.Framework/obj
/Source/Framework/ZyGames.Framework/bin
/Source/Framework/ZyGames.Framework.Common/obj
/Source/Framework/ZyGames.Framework.Common/bin
/Source/Middleware/AccountServer/bin
/Source/Middleware/AccountServer/obj
/Source/Middleware/GameServer/bin
/Source/Middleware/GameServer/obj
/Source/Middleware/ScutSecurity/bin
/Source/Middleware/ScutSecurity/obj
/Source/Middleware/ZyGames.Framework.Game/bin
/Source/Middleware/ZyGames.Framework.Game/obj
/Source/Tools/ContractTools/src/ContractTools.WebApp/bin
/Source/Tools/ContractTools/src/ContractTools.WebApp/obj
/Source/Framework/*.suo
/Source/Middleware/*.suo
/SDK/Unity3d/obj
/SDK/Unity3d/Library/metadata
/Source/Framework/packages
Binary file added Document/Tutorials/Cocos-Scut开源引擎.pptx
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66 changes: 33 additions & 33 deletions Release/6.7.9.8/Console/GameServer.exe.config
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@@ -1,33 +1,33 @@
<?xml version="1.0"?>
<configuration>
<appSettings>
<!--基本配置
Port:监听端口
Code:产品代码
ServerId:产品游服代码
Redis.Host:Redis主机地址
Redis.Port:Redis主机端口
Redis.Password:密码
Redis.Db:数据库位置
-->
<add key="Product.Code" value="0"/>
<add key="Product.ServerId" value="0"/>
<add key="Game.Port" value="9001"/>
<add key="Redis.Host" value="127.0.0.1:6379"/>
<add key="ScriptRelativePath" value="Script"/>
<add key="CSharpRootPath" value="CsScript"/>
<add key="LuaRootPath" value="LuaScript"/>
<add key="Game.Language.TypeName" value="GameServer.CsScript.Locale.SimplifiedLanguage"/>
<add key="Game.Action.Script.TypeName" value="GameServer.CsScript.Action.Action{0}"/>
<add key="Script_IsDebug" value="True"/>
<add key="Lua_Disable" value="True"/>

<!--脚本解密回调配置-->
<!--<add key="Game.Script.DecodeFunc.TypeName" value="ScutSecurity.ScriptDes,ScutSecurity"/>-->
</appSettings>
<connectionStrings>
<!--<add name="SnsCenter" providerName="SqlDataProvider" connectionString="Data Source=localhost;Database=snscenter;Uid=sa;Pwd=123;Pooling=true;"/>
<add name="PayCenter" providerName="SqlDataProvider" connectionString="Data Source=localhost;Database=PayDB;Uid=sa;Pwd=123;Pooling=true;"/>
<add name="ConnData" providerName="SqlDataProvider" connectionString="Data Source=localhost;Database=PHData;Uid=game_user;Pwd=123;"/>-->
</connectionStrings>
</configuration>
<?xml version="1.0"?>
<configuration>
<appSettings>
<!--基本配置
Port:监听端口
Code:产品代码
ServerId:产品游服代码
Redis.Host:Redis主机地址
Redis.Port:Redis主机端口
Redis.Password:密码
Redis.Db:数据库位置
-->
<add key="Product.Code" value="0"/>
<add key="Product.ServerId" value="0"/>
<add key="Game.Port" value="9001"/>
<add key="Redis.Host" value="127.0.0.1:6379"/>
<add key="ScriptRelativePath" value="Script"/>
<add key="CSharpRootPath" value="CsScript"/>
<add key="LuaRootPath" value="LuaScript"/>
<add key="Game.Language.TypeName" value="GameServer.CsScript.Locale.SimplifiedLanguage"/>
<add key="Game.Action.Script.TypeName" value="GameServer.CsScript.Action.Action{0}"/>
<add key="Script_IsDebug" value="True"/>
<add key="Lua_Disable" value="True"/>

<!--脚本解密回调配置-->
<!--<add key="Game.Script.DecodeFunc.TypeName" value="ScutSecurity.ScriptDes,ScutSecurity"/>-->
</appSettings>
<connectionStrings>
<!--<add name="SnsCenter" providerName="SqlDataProvider" connectionString="Data Source=localhost;Database=snscenter;Uid=sa;Pwd=123;Pooling=true;"/>
<add name="PayCenter" providerName="SqlDataProvider" connectionString="Data Source=localhost;Database=PayDB;Uid=sa;Pwd=123;Pooling=true;"/>
<add name="ConnData" providerName="SqlDataProvider" connectionString="Data Source=localhost;Database=PHData;Uid=game_user;Pwd=123;"/>-->
</connectionStrings>
</configuration>
8 changes: 4 additions & 4 deletions Release/6.7.9.8/Console/Install.bat
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@@ -1,5 +1,5 @@
@echo off

xcopy /y ..\Lib\*.dll .\

@echo off

xcopy /y ..\Lib\*.dll .\

ECHO Install Ok & PAUSE
60 changes: 30 additions & 30 deletions Release/6.7.9.8/Console/NLog.config
Original file line number Diff line number Diff line change
@@ -1,30 +1,30 @@
<?xml version="1.0" encoding="utf-8" ?>
<!--
This file needs to be put in the application directory. Make sure to set
'Copy to Output Directory' option in Visual Studio.
-->
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" autoReload="true">
<variable name="logDirectory" value="Log"/>
<targets>
<target name="Info" xsi:type="File" fileName="${logDirectory}/Info/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Debug" xsi:type="File" fileName="${logDirectory}/Debug/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Exception" xsi:type="File" fileName="${logDirectory}/Exception/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Fatal" xsi:type="File" fileName="${logDirectory}/Fatal/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Warn" xsi:type="File" fileName="${logDirectory}/Warn/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Client" xsi:type="File" fileName="${logDirectory}/Client/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="SqlError" xsi:type="File" fileName="${logDirectory}/Sql/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Complement" xsi:type="File" fileName="${logDirectory}/Complement/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Console" xsi:type="Console" layout="${message}"/>
</targets>
<rules>
<logger name="*" level="Info" writeTo="Info,Console"/>
<logger name="*" level="Debug" writeTo="Debug"/>
<logger name="*" level="Error" writeTo="Exception,Console"/>
<logger name="*" level="Fatal" writeTo="Fatal"/>
<logger name="*" level="Warn" writeTo="Warn"/>
<logger name="Client" level="Trace" writeTo="Client"/>
<logger name="Sql" level="Trace" writeTo="SqlError"/>
<logger name="Complement" level="Trace" writeTo="Complement"/>
</rules>
</nlog>
<?xml version="1.0" encoding="utf-8" ?>
<!--
This file needs to be put in the application directory. Make sure to set
'Copy to Output Directory' option in Visual Studio.
-->
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" autoReload="true">
<variable name="logDirectory" value="Log"/>
<targets>
<target name="Info" xsi:type="File" fileName="${logDirectory}/Info/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Debug" xsi:type="File" fileName="${logDirectory}/Debug/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Exception" xsi:type="File" fileName="${logDirectory}/Exception/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Fatal" xsi:type="File" fileName="${logDirectory}/Fatal/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Warn" xsi:type="File" fileName="${logDirectory}/Warn/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Client" xsi:type="File" fileName="${logDirectory}/Client/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="SqlError" xsi:type="File" fileName="${logDirectory}/Sql/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Complement" xsi:type="File" fileName="${logDirectory}/Complement/${date:format=yyyyMMddHH}.txt" layout="${message}"/>
<target name="Console" xsi:type="Console" layout="${message}"/>
</targets>
<rules>
<logger name="*" level="Info" writeTo="Info,Console"/>
<logger name="*" level="Debug" writeTo="Debug"/>
<logger name="*" level="Error" writeTo="Exception,Console"/>
<logger name="*" level="Fatal" writeTo="Fatal"/>
<logger name="*" level="Warn" writeTo="Warn"/>
<logger name="Client" level="Trace" writeTo="Client"/>
<logger name="Sql" level="Trace" writeTo="SqlError"/>
<logger name="Complement" level="Trace" writeTo="Complement"/>
</rules>
</nlog>
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