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Description
Partial overhaul and optimization of PointCannon and Hardpoint systems have been implemented. The weapon selection list is now dynamically generated and updated via a button within the fire control console. Automated minute-by-minute checks have been removed, allowing users to add and remove firing groups – previously limited to single-type or all-weapon volleys. Function optimizations are also included. Currently, these changes require further bug testing and refinement of the initially raw interface.
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