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Functionality Encapsulation: Created get_computer_choice() to handle the computer's choice logic, making it clearer and more modular.
Winner Determination: Simplified determine_winner() to handle all win/lose conditions with fewer checks.
Input Handling: Added a space before %c in scanf to ignore any leading whitespace or newline characters.
Variable Names: Made variable names more descriptive, such as player_choice and computer_choice, for better readability.
This should keep the functionality intact while improving clarity and efficiency!