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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> Fixes the bug where you could put a mouse on your head and get free night vision. This works by adding a bool to the SwitchableVisionOverlayComponent `IsEquipment` that will be checked for before granting the thermal/night vision action. Port of Goob-Station/Goob-Station#1448 --- <!-- This is default collapsed, readers click to expand it and see all your media The PR media section can get very large at times, so this is a good way to keep it clean The title is written using HTML tags The title must be within the <summary> tags or you won't see it --> <details><summary><h1>Media</h1></summary> <p> No night vision with the mouse on your head: ![image](https://github.com/user-attachments/assets/ccde942c-7f08-405f-9215-b904e0d4dd6a) Goggles still work: ![image](https://github.com/user-attachments/assets/a7c7e0f4-b49b-4255-86e3-511441234f02) </p> </details> --- # Changelog <!-- You can add an author after the `:cl:` to change the name that appears in the changelog (ex: `:cl: Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> :cl: Piras314, Aviu - fix: Fixed being able to get night vision from putting a mouse on your head. --------- Signed-off-by: VMSolidus <[email protected]> Co-authored-by: Aviu00 <[email protected]> Co-authored-by: VMSolidus <[email protected]>
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