Skip to content

Commit

Permalink
add Lamia markings
Browse files Browse the repository at this point in the history
  • Loading branch information
angelofallars committed Jan 5, 2025
1 parent 04b6377 commit d6ae22c
Show file tree
Hide file tree
Showing 14 changed files with 186 additions and 154 deletions.
16 changes: 10 additions & 6 deletions Resources/Prototypes/DeltaV/Entities/Mobs/Species/lamia.yml
Original file line number Diff line number Diff line change
Expand Up @@ -106,15 +106,19 @@
- map: [ "belt2" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.Face" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ]
state: bald
sprite: Mobs/Customization/human_hair.rsi
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
- map: [ "mask" ]
- map: [ "head" ]
- map: [ "pocket1" ]
- map: [ "pocket2" ]
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
- map: [ "clownedon" ] # Dynamically generated
sprite: "Effects/creampie.rsi"
state: "creampie_human"
visible: false
- type: Damageable
damageContainer: Biological
damageModifierSet: Scale #TODO: make a new damage modifier set
Expand Down Expand Up @@ -274,15 +278,15 @@
- map: [ "belt" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.Face" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ]
state: bald
sprite: Mobs/Customization/human_hair.rsi
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
- map: [ "mask" ]
- map: [ "head" ]
- map: [ "pocket1" ]
- map: [ "pocket2" ]
- map: [ "enum.HumanoidVisualLayers.HeadTop" ]
- map: [ "enum.HumanoidVisualLayers.Tail" ]
- type: Inventory
templateId: lamia
28 changes: 28 additions & 0 deletions Resources/Prototypes/DeltaV/Species/lamia.yml
Original file line number Diff line number Diff line change
Expand Up @@ -20,18 +20,46 @@
FacialHair:
points: 1
required: false
Snout:
points: 1
required: false
HeadTop:
points: 2
required: false
HeadSide:
points: 3
required: false
Tail:
points: 1
required: true
defaultMarkings: [ LamiaBottom ]
Chest:
points: 1
required: false
RightArm:
points: 2
required: false
RightHand:
points: 3
required: false
LeftArm:
points: 2
required: false
LeftHand:
points: 3
required: false


- type: speciesBaseSprites
id: MobLamiaSprites
sprites:
Head: MobHumanHead
Face: MobHumanoidAnyMarking
HeadTop: MobHumanoidAnyMarking
HeadSide: MobHumanoidAnyMarking
Hair: MobHumanoidAnyMarking
FacialHair: MobHumanoidAnyMarking
Snout: MobHumanoidAnyMarking
Chest: MobHumanTorso
Eyes: MobHumanoidEyes
LArm: MobHumanLArm
Expand Down
Loading

0 comments on commit d6ae22c

Please sign in to comment.