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Throw Errant Into The Spider Pit #1896
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WalkthroughThe changes update the damage calculation logic in the Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant MeleeWeaponSystem
Client->>MeleeWeaponSystem: Initiate Attack (Light/Heavy)
alt Light Attack
MeleeWeaponSystem->>MeleeWeaponSystem: Calculate base damage via GetDamage (contest multiplier removed)
else Heavy Attack
MeleeWeaponSystem->>MeleeWeaponSystem: Calculate base damage via GetDamage
MeleeWeaponSystem->>MeleeWeaponSystem: Multiply with heavy damage modifier (GetHeavyDamageModifier)
end
MeleeWeaponSystem-->>Client: Return damage value
Poem
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Signed-off-by: VMSolidus <[email protected]>
Description
@Errant-4 by request in your comment.
I had annihilated this before during the NyanoCombat reworks, but during a recent wizmerge most of said reworks were accidentally reverted. This is the one that was brought back, comment and all. So this PR fixes for a second time a problem left by the old combat system.
Changelog
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