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Add ability to enchant an item at a specific level. #8113
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Merged
sovdeeth
merged 4 commits into
SkriptLang:dev/feature
from
sovdeeth:feature/enchant-with-levels
Oct 1, 2025
Merged
Add ability to enchant an item at a specific level. #8113
sovdeeth
merged 4 commits into
SkriptLang:dev/feature
from
sovdeeth:feature/enchant-with-levels
Oct 1, 2025
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Efnilite
approved these changes
Aug 4, 2025
TheLimeGlass
suggested changes
Aug 4, 2025
Absolutionism
approved these changes
Aug 5, 2025
APickledWalrus
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Aug 21, 2025
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Couple minor thoughts+questions
APickledWalrus
approved these changes
Sep 30, 2025
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Labels
completed
The issue has been fully resolved and the change will be in the next Skript update.
enhancement
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Problem
There was no way of replicating the behavior of the vanilla enchanting table without hardcoding weights and chances manually.
Solution
Adds an option to EffEnchant to use ItemFactory#enchantWithLevels (available on paper 1.20.4+), which gives an itemstack a random set of appropriate enchants based on the given level, identical to the behavior of the enchanting table. I did not add the TagKey-based enchant limiting option as I didn't want to get into implementing the key set system and the only option to do it somewhat nicely seems to be reflection.
Testing Completed
manual confirmation

Supporting Information
Enchanting a book at a level returns an enchanted book instead. Support for those should also be added, but is out of scope of this PR.
Completes: none
Related: none