Rust-DTL compiles Django Template Language.
This project is inspired by ideas: https://github.com/erlydtl/erlydtl/
An Django template is a text file (e.g.: a HTML or CSS file) containing variables to control the runtime template content, tags to control the runtime template logic and comments, which get filtered out.
{% extends "layouts/main.html" %}
{% block title %}Welcome Page{% endblock %}
{% block content %}replacing the base content - variable: {{ test_var }} after variable {% endblock %}
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>MySite - {% block title %}{% endblock %}</title>
</head>
<body>
{# TODO: add more text! #}
<h1>{% block head %}Where my head?!{% endblock %}</h1>
<p>Hello, {{username}}!</p>
<p>{% block content %}Some text...{% endblock %}</p>
</body>
</html>
extern crate dtl;
use std::path::Path;
use std::error::Error;
use dtl::{Context, Template};
fn main() {
let mut ctx = Context::new();
ctx.set("username", Box::new("Ivan Ivanov".to_string()));
ctx.set("test_var", Box::new("test-barstring".to_string()));
let mut tpl = Template::new(Path::new("welcome.html"), Path::new("examples/views/"));
match tpl.compile() {
Ok(_) => {},
Err(e) => panic!("{}", e),
};
println!("{}", tpl.render(&mut ctx));
}
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>MySite - Welcome Page</title>
</head>
<body>
<h1>Where my head?!</h1>
<p>Hello, Ivan Ivanov!</p>
<p>replacing the base content - variable: test-barstring after variable some text </p>
</body>
</html>
Rust-DTL is released under the MIT license.