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v0.2.0

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@Eirenliel Eirenliel released this 28 Jun 19:07
· 1050 commits to main since this release
b131856

A lot of huge changes! v0.2.0 was supposed to be the version with GUI, but instead it will be this :D Though technically, this version includes support for the new GUI, current isntaller doesn't install or run it, and it's not final, so it's not used here. Either way, there are a lot of changes, including many that break configuration, so we're bumping it to 0.2! Hooray~

Still early release, but pretty close to it.

Please report all bugs in Discord for now in the channel #diy or #technical-support! Proper bug reporting and development pipeline will be established later.

It is recommended that you use an installer to install or update SlimeVR. You can find it here:

Changelog since v0.1.6:

  • Improved spine tracking, especially when using only chest tracker without waist or hip trackers by @Louka3000
  • Added support for new application protocol and new GUI by @loucass003 and @TheButlah
  • Improved legs tracking, fix bug with legs flying off with new VRChat IK by @Louka3000
  • Support of upper arms trackers by @Louka3000
  • Added support of hand tracking without controllers by @Louka3000
  • Added protocol and support for VR Overlay by @TheButlah, @kitlith, @Eirenliel
  • Added support of neck tracking by @Louka3000
  • Changes to inner workings and performance of AutoBone by @ButterscotchV
  • Added trackers filtering (interpolation and extrapolation) by @Louka3000
  • Improved tracking without trackers :D by @Louka3000
  • Removed ambiguity with body part names, now use upper/lower arm/leg everywhere by @Louka3000
  • Better support of integrating server code in other projects, including android games by @mgschwan
  • General code improvements for less errors and easier contribution by @TheButlah, @deiteris, @Eirenliel
  • Many fixes by @Eirenliel, @Louka3000, @TheDevMinerTV, @loucass003, @TheButlah, @Kamilake

Enormous thanks to all contributors, testers and moral support! Join our Discord and get a Beta-tester role if you want to be on the front line of squishing bugs :D