This is my very first Unity project โ a Flappy Bird Game made to get hands-on experience with Unity's basics like physics, animations, and UI systems.
- Menu-driven UI: Start, Pause, Home
- Crazy fly animation and a simple death animation
- Custom sound effects: BGM, death, and scoring
- Personalized start screen
- High score tracking (with reset option)
- Increasing difficulty: bird gradually grows larger
- Use the Spacebar to flap and keep the bird airborne
- Avoid pipes and survive as long as possible
- You can pause, resume, and reset from the in-game menu
- Download
FlappyBirdGame.zip - Extract the zip
- Run
Flappy Bird.exe
Thatโs it โ no need to install Unity or anything else.
This project was built following a basic Unity tutorial on YouTube:
Flappy Bird Unity Tutorial by Charger Games
Most assets were from:
- The tutorialโs public assets
- Free images/sounds from Pixabay
- A few random visual tweaks made by me
Ofc. I dont own it bro.
Not a polished game โ just a fun way to explore Unity and understand how game logic, animation, and UI tie together.
Hope this helps others getting started too.


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