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Releases: SomeCrazyGuy/LiveINI-Starfield

Heap Scanner, more settings

20 Sep 14:49
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Added Heap scanner for class instances, still needs work as the game reallocates memory more often that previous bethesda games. Added RendererQualityPref settings and RegSetting settings for about 23 more tweakable options.

New AOB scan tab, faster RTTI lookup

19 Sep 06:24
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under the hood I rewrote the vtable resolving algorithm, refactored the aob scanner, and as the big new 1.9 feature: Added AOB scan tab. Use the AOB tab to quickly create function signatures and see how specific they are in almost real time.

Potential fix for sfse users with renamed starfield.exe

18 Sep 05:00
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I've added a second heuristic as a fallback for not finding the program "starfield.exe" by checking for any window titled "starfield". this may have false positives but should word for users who launch sfse through steam using the renamed exe method.

Laying the Groundwork

15 Sep 07:12
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this minor release adds some changes under the hood to enable future aob scanning, dynamic class instance finding, and heap analysis.

Full Changelog: v1.7.0...v1.8.1

Version 1.7

14 Sep 15:58
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performance and rendering improvements, should have lower cpu and gpu usage in settings tab. cleaned up several compiler warnings.

1.5.1 release

13 Sep 16:59
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Added RTTI decoder, you can scan for class instances in cheat engine by searching for the rtti vtable pointer. UI tweaks, build Tweaks.

v1.4.0 Release

12 Sep 21:03
9a7d4f0
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First Github Release