2D game tile editor using SDL
left mouse button = place selected tile at mouse or at next spot
right mouse = place cursor here
Enter = place selected tile in next spot
Space = place selected tile in next spot
q = quit
Esc = quit
h = move map left
j = move map up
k = move map down
l = move map right
f = fill screen with selected tile
w = move cursor up
a = move cursor left
s = move cursor down
d = move cursor right
r = refresh view
x = toggle vertical cursor advance
1 = select layer 1
2 = select layer 2
pgup = move tilemap left
pgdown = move tilemap right