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SDLTileEditor

2D game tile editor using SDL

Controls

left mouse button = place selected tile at mouse or at next spot

right mouse = place cursor here

Enter = place selected tile in next spot

Space = place selected tile in next spot

q = quit

Esc = quit

h = move map left

j = move map up

k = move map down

l = move map right

f = fill screen with selected tile

w = move cursor up

a = move cursor left

s = move cursor down

d = move cursor right

r = refresh view

x = toggle vertical cursor advance

1 = select layer 1

2 = select layer 2

pgup = move tilemap left

pgdown = move tilemap right

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2D game tile editor using SDL

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