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[Feature] Headless Mode #85
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| private void Application_Startup(object sender, StartupEventArgs e) | ||
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| [DllImport("Kernel32.dll")] | ||
| public static extern bool AllocConsole(); |
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| public static extern bool AllocConsole(); | ||
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| [DllImport("kernel32.dll")] | ||
| private static extern bool FreeConsole(); |
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| { | ||
| Utils.GetWmi("Win32_OperatingSystem"); | ||
| Settings.Headless = true; | ||
| AllocConsole(); |
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| catch (Exception ex) | ||
| { | ||
| Console.WriteLine($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}"); | ||
| Environment.Exit(-1); | ||
| } |
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To fix the problem, the catch clause on line 44 (in the headless block) should be replaced with more specific catches for the exceptions that are expected from Utils.GetWmi("Win32_OperatingSystem"). For WMI operations, this would be System.Management.ManagementException and potentially System.UnauthorizedAccessException. Any other exception type could be caught in a last generic catch if desired, possibly with a different message or log. You should:
- Replace
catch (Exception ex)with specific catches forManagementExceptionandUnauthorizedAccessException. - Optionally, add a final
catch (Exception ex)just to log and exit, but with a distinct message. - Add the required imports (
using System.Management;) at the top if not already present (you haven't shown it).
All these changes are within client/Frontend/App.xaml.cs, and specifically for lines around the block containing
42: Utils.GetWmi("Win32_OperatingSystem");
44: catch (Exception ex)
45: {
46: Console.WriteLine($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}");
47: Environment.Exit(-1);
48: }You may also need to add the import for System.Management near the top for ManagementException.
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| @@ -3,6 +3,7 @@ | ||
| using System; | ||
| using System.Linq; | ||
| using System.Runtime.InteropServices; | ||
| using System.Management; | ||
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| namespace specify_client; | ||
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| @@ -41,9 +42,19 @@ | ||
| { | ||
| Utils.GetWmi("Win32_OperatingSystem"); | ||
| } | ||
| catch (ManagementException mex) | ||
| { | ||
| Console.WriteLine($"Specify is unable to communicate with the Windows Management Instrumentation (ManagementException).\n{mex}"); | ||
| Environment.Exit(-1); | ||
| } | ||
| catch (UnauthorizedAccessException uex) | ||
| { | ||
| Console.WriteLine($"Specify does not have permission to access the Windows Management Instrumentation.\n{uex}"); | ||
| Environment.Exit(-1); | ||
| } | ||
| catch (Exception ex) | ||
| { | ||
| Console.WriteLine($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}"); | ||
| Console.WriteLine($"An unexpected error occurred while communicating with the Windows Management Instrumentation.\n{ex}"); | ||
| Environment.Exit(-1); | ||
| } | ||
|
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| catch (Exception ex) | ||
| { | ||
| System.IO.File.WriteAllText(@"specify_hardfail.log", $"{ex}"); | ||
| } |
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To fix the problem, we should catch only specific exception types in the try block around the await Program.Main(); call. Most likely, failures here will be due to application-level errors rather than critical system faults. Common exception types to handle are InvalidOperationException, IOException, and (as a fallback) perhaps allow unhandled exceptions to crash the process. If necessary, catching the base Exception (but not non-catchable exceptions like OutOfMemoryException, StackOverflowException) can be acceptable only if we immediately terminate the application afterward. You can either avoid the generic Exception catch clause or add logic to rethrow when a critical exception is encountered.
The best fix is to replace catch (Exception ex) with catches for specific exception types and, optionally, a fallback catch for other exceptions except for fatal ones, which should be rethrown. Changes are made only in client/Frontend/App.xaml.cs, lines 81-84.
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| @@ -78,8 +78,21 @@ | ||
| { | ||
| await Program.Main(); | ||
| } | ||
| catch (Exception ex) | ||
| catch (System.IO.IOException ex) | ||
| { | ||
| System.IO.File.WriteAllText(@"specify_hardfail.log", $"IO Error: {ex}"); | ||
| } | ||
| catch (InvalidOperationException ex) | ||
| { | ||
| System.IO.File.WriteAllText(@"specify_hardfail.log", $"Invalid Operation: {ex}"); | ||
| } | ||
| catch (Exception ex) when ( | ||
| !(ex is StackOverflowException) | ||
| && !(ex is OutOfMemoryException) | ||
| && !(ex is System.Threading.ThreadAbortException) | ||
| && !(ex is System.Runtime.InteropServices.SEHException) | ||
| ) | ||
| { | ||
| System.IO.File.WriteAllText(@"specify_hardfail.log", $"{ex}"); | ||
| } | ||
|
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| } | ||
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| Console.ReadKey(); | ||
| FreeConsole(); |
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The best way to fix this instance is to replace calls to the unmanaged FreeConsole() P/Invoke API with the managed equivalent Console.UnallocateConsole() method if the project's target framework is .NET 5.0 or later. This will remove dependence on unmanaged code for releasing the console window, making the application simpler and safer.
To do this:
- Remove the
[DllImport("kernel32.dll")] private static extern bool FreeConsole();declaration. - Replace
FreeConsole();on line 87 withConsole.UnallocateConsole();. - Ensure
using System;remains at the top as it contains theConsoleclass.
If the code must support target frameworks older than .NET 5.0, leave a comment explaining why the unmanaged code must remain. See Microsoft docs for reference.
All changes are limited to client/Frontend/App.xaml.cs. No extra dependencies are needed.
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| @@ -15,8 +15,8 @@ | ||
| [DllImport("Kernel32.dll")] | ||
| public static extern bool AllocConsole(); | ||
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| [DllImport("kernel32.dll")] | ||
| private static extern bool FreeConsole(); | ||
| // Replaced unmanaged FreeConsole with managed Console.UnallocateConsole (requires .NET 5+) | ||
| // private static extern bool FreeConsole(); | ||
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| [STAThread] | ||
| private async void Application_Startup(object sender, StartupEventArgs e) | ||
| @@ -84,7 +84,7 @@ | ||
| } | ||
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| Console.ReadKey(); | ||
| FreeConsole(); | ||
| Console.UnallocateConsole(); | ||
| Environment.Exit(0); | ||
| } | ||
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| catch (Exception ex) | ||
| { | ||
| MessageBox.Show($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}", "Specify", MessageBoxButton.OK, MessageBoxImage.Error); | ||
| Environment.Exit(-1); | ||
| } |
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How to fix the problem:
Replace the generic catch (Exception ex) clause on line 106 with specific catch clauses for the exceptions that can reasonably be thrown by Utils.GetWmi. For WMI queries in C#, the likely exceptions include System.Management.ManagementException and System.UnauthorizedAccessException. To maintain user experience, these exceptions should be handled as in the original block. Optionally, if there are other specific exceptions (such as System.Runtime.InteropServices.COMException), they can be included as well if relevant. All other exceptions should be allowed to propagate, which provides better diagnostics and debuggability.
Detailed steps:
- In the
try...catchblock (lines 102-110), replace the genericcatch (Exception ex)on line 106 with two or more catch clauses:catch (System.Management.ManagementException ex)catch (System.UnauthorizedAccessException ex)- If warranted, potentially also
catch (System.Runtime.InteropServices.COMException ex)
- The error handling code within each block should remain as in the original: show a
MessageBoxand exit. - No additional imports are needed if
System.ManagementandSystem.Runtime.InteropServicesare already referenced elsewhere; otherwise, addusing System.Management;.
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| @@ -3,6 +3,7 @@ | ||
| using System; | ||
| using System.Linq; | ||
| using System.Runtime.InteropServices; | ||
| using System.Management; | ||
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| namespace specify_client; | ||
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| @@ -103,11 +104,21 @@ | ||
| { | ||
| Utils.GetWmi("Win32_OperatingSystem"); | ||
| } | ||
| catch (Exception ex) | ||
| catch (System.Management.ManagementException ex) | ||
| { | ||
| MessageBox.Show($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}", "Specify", MessageBoxButton.OK, MessageBoxImage.Error); | ||
| Environment.Exit(-1); | ||
| } | ||
| catch (System.UnauthorizedAccessException ex) | ||
| { | ||
| MessageBox.Show($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}", "Specify", MessageBoxButton.OK, MessageBoxImage.Error); | ||
| Environment.Exit(-1); | ||
| } | ||
| catch (System.Runtime.InteropServices.COMException ex) | ||
| { | ||
| MessageBox.Show($"Specify is unable to communicate with the Windows Management Instrumentation.\n{ex}", "Specify", MessageBoxButton.OK, MessageBoxImage.Error); | ||
| Environment.Exit(-1); | ||
| } | ||
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| StartupUri = new Uri("/specify_client;component/Frontend/Landing.xaml", UriKind.Relative); | ||
| } |
| App.Current.Dispatcher.BeginInvoke(new Action(() => | ||
| { | ||
| var main = App.Current.MainWindow as Landing; | ||
| main.ProgramFinalize(); |
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main
this
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To fix this issue, we should ensure that main is not null before attempting to dereference it. This can be done by checking that main is not null after the assignment (main = App.Current.MainWindow as Landing), before calling main.ProgramFinalize(). The best way is to wrap the dereference in an if (main != null) block. If main is null, we may optionally want to log an error, throw an exception, or handle the case gracefully. However, for the minimal fix, we should simply prevent the null dereference. No new imports or additional definitions are necessary; the change is fully contained within the lines shown.
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| @@ -223,7 +223,9 @@ | ||
| App.Current.Dispatcher.BeginInvoke(new Action(() => | ||
| { | ||
| var main = App.Current.MainWindow as Landing; | ||
| main.ProgramFinalize(); | ||
| if (main != null) | ||
| main.ProgramFinalize(); | ||
| // Optionally: else handle/log null MainWindow. | ||
| })); | ||
| } else | ||
| { |
| App.Current.Dispatcher.BeginInvoke(new Action(() => | ||
| { | ||
| var main = App.Current.MainWindow as Landing; | ||
| main.ProgramFinalizeNoUpload(); |
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To fix the problem, add a null check before calling ProgramFinalizeNoUpload() on main, which is the result of a cast operation that can yield a null value. If main is non-null, proceed to call the method; otherwise, handle the null case (e.g., do nothing, or log a message if desired). This change should be made within the lambda assigned to the BeginInvoke callback starting on line 239, specifically guarding line 241. No new imports or method definitions are required. The logic and flow of the application remain unchanged — we merely prevent a possible crash.
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| @@ -238,7 +238,9 @@ | ||
| App.Current.Dispatcher.BeginInvoke(new Action(() => | ||
| { | ||
| var main = App.Current.MainWindow as Landing; | ||
| main.ProgramFinalizeNoUpload(); | ||
| if (main != null) | ||
| main.ProgramFinalizeNoUpload(); | ||
| // else, optionally log or handle error here | ||
| })); | ||
| } | ||
| else |
| App.Current.Dispatcher.BeginInvoke(new Action(() => | ||
| { | ||
| var main = App.Current.MainWindow as Landing; | ||
| main.ProgramFailed(); |
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To fix the problem, we need to ensure main is not null before calling main.ProgramFailed(). The safest way to do this without changing existing functionality is to add a null check for main before the dereference. If main is not null, we proceed as before. If it is null, we may choose to do nothing, or (preferably) log or display an error message so the situation is visible during debugging.
In client/Monolith.cs, lines 265-266, update the lambda block so that it only calls main.ProgramFailed() if main != null. No extra methods or imports are required for this change.
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| @@ -263,7 +263,10 @@ | ||
| App.Current.Dispatcher.BeginInvoke(new Action(() => | ||
| { | ||
| var main = App.Current.MainWindow as Landing; | ||
| main.ProgramFailed(); | ||
| if (main != null) | ||
| { | ||
| main.ProgramFailed(); | ||
| } | ||
| })); | ||
| } | ||
| else |
One of the feature requests was to make specify possible to run on command line without the GUI. While it probably would've been better to just convert this project back into a CLI that calls the GUI when needed, this is probably the easier method given the project's activity.
When run on the command line with
-has one of the arguments, specify will open a separate console window where the debug log will be shown (couldn't be bothered to bring back the original TUI, but as a proof of concept, it works). It then waits for the user with the output text found in the GUI version to exit the app.A limitation of this is because of the task-based nature of the collection system, I couldn't figure out how to display Upload Minidumps prompt properly. In code, I disabled Minidump collection entirely.