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Add release notes and update URI for 2.2 beta 2
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yaakov-h committed May 15, 2019
1 parent a2411c0 commit 4195d47
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2 changes: 1 addition & 1 deletion SteamKit2/SteamKit2/SteamKit2.csproj
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AssemblyOriginatorKeyFile>..\..\SteamKit.snk</AssemblyOriginatorKeyFile>
<Description>.NET library that aims to interoperate with the Steam network.</Description>
<PackageReleaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.2.0-Beta.1</PackageReleaseNotes>
<PackageReleaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/2.2.0-Beta.2</PackageReleaseNotes>
<PackageIconUrl>https://raw.github.com/SteamRE/SteamKit/master/Resources/Misc/steamkit_logo_128.png</PackageIconUrl>
<PackageProjectUrl>https://github.com/SteamRE/SteamKit</PackageProjectUrl>
<PackageLicenseUrl>https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt</PackageLicenseUrl>
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16 changes: 15 additions & 1 deletion SteamKit2/SteamKit2/changes.txt
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------------------------------------------------------------------------------
v 2.2.0 (Beta) Feb 9, 2019
v 2.2.0 (Beta 2) May 15, 2019
------------------------------------------------------------------------------
* Added overloads for `CDNClient.DownloadManifestAsync` and `CDNClient.DownloadDepotChunkAsync` for advanced consumers that perform their own server and key management.
* The dynamic interface for WebAPI can now take a single un-named argument of `IDictionary<string, object>` instead of having to pass each argument as a named parameter.
* Updated Steam enums.

BREAKING CHANGES
* WebAPI now takes a arguments dictionary as `Dictionary<string, object>`, rather than `Dictionary<string, string>`.
* Arguments of type `byte[]` are converted to their Base-64 representation.
* Arguments of value `null` are treated as empty strings.
* All other arguments are converted to `string` by calling `object.ToString()`.


------------------------------------------------------------------------------
v 2.2.0 (Beta 1) Feb 9, 2019
------------------------------------------------------------------------------
* Added an overload of `SteamDirectory.LoadAsync` that accepts a maximum number of servers to return.
* Added `ServerRecord.TryCreateSocketServer` to try parse a record from a string.
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