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Update release notes for 2.0.0 final
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yaakov-h committed Dec 17, 2017
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4 changes: 2 additions & 2 deletions SteamKit2/SteamKit2/changes.txt
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v 2.0.0 Dec 03, 2017 (Beta 2)
v 2.0.0 Dec 17, 2017
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* SteamKit 2.0 now targets .NET Standard 2.0. This means it now requires .NET Framework 4.6.1 or higher, .NET Core 2.0 or higher, or any other .NET Standard 2.0-compatible runtime.
* Added support for WebSocket client connections.
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* If the `SteamConfiguration` permits both TCP and UDP, both can now be used (depending on server ranking).
* See the Breaking Changes section below for further details.
* Added `ArgumentNullException` to the public API surface when passing null into methods that would have previously triggered a `NullReferenceException`.
* Added HTTPS support to CDNClient.
* Added HTTPS support to `CDNClient`.
* Updated Protobuf message classes to expose a property indicating if any wire value was specified or not, and a method to clear the value.
* Updated game-related GC messages and protobufs.
* Updated Steam enums and protobufs.
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