A cross-platform c++ library for making games This library is designed to be a user-friendly place to do anything from beginner to advanced in vulkan and c++, it will not hold up against the likes of unreal engine, but it will be easy to develope for as a single-programmer, this is not a full tripple A game engine, but it is capable of such feats if you are skilled enough
To contribute, just clone the repo, delete the build folder, run build.bat, go into build anf run compileAndCopyShaders.bat, then you're ready to go with visual studio 2019