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Mk2 Expansion 1.7.26
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New parts and fixes
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SuicidalInsanity committed Dec 26, 2016
1 parent 912c96d commit 4160440
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Showing 79 changed files with 307 additions and 102 deletions.
Binary file added Mk2Expansion-1.7.26.zip
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17 changes: 17 additions & 0 deletions Mk2Expansion/Changelog.txt
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1.7.26
=====================================================
-New Part: Shrouded Thermal Control System
-Part Rework: Hypersonic Nosecone
-part Rework: Spadetail
-Hypersonic Cockpit and Hypersonic nosecone max temp increased
-Fixed engine FX, removes Aero FX/Engine FX interaction
-Tweaked Afterburn thrust curve
-'Vector' turbojet mass reduced
-'Wedge' Linear Aerospike mass reduced
-'Sledgehammer' Air-Augmented rocket thrust reduced
-Various part costs adjusted to be more in line with stock prices

1.7.25.1
======================================================
-Fixes RCSAS module RCS transforms

1.7.25
=======================================================
-Fixes Service Bay occulsion issue
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"VERSION":
{
"MAJOR":2,
"MINOR":2,
"PATCH":3,
"MINOR":3,
"PATCH":0,
"BUILD":0
},
"KSP_VERSION":
{
"MAJOR":1,
"MINOR":2,
"PATCH":0
"PATCH":2
}
}
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node_stack_bottom = 0.0, -1.074199, 0.0, 0.0, -1.0, 0.0
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
TechRequired = hypersonicFlight
entryCost = 6200
cost = 1650
entryCost = 9100
cost = 2450
category = Aero
subcategory = 0
title = Mk2 Pre-cooler
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Expand Up @@ -41,7 +41,7 @@ thermalMassModifier = 8.0
minimum_drag = 0.3
angularDrag = 1.2
crashTolerance = 12
maxTemp = 2400 // = 3400
maxTemp = 2500 // = 3400
fuelCrossFeed = True
bulkheadProfiles = mk2
tags = mk2 m2x aero (air breathe fligh inlet jet oxygen plane suck supersonic cone
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node_attach = 0, -1, -0.313, 0.0, 0.0, 1.0
cost = 750
category = Aero
entryCost = 3200
entryCost = 3400
TechRequired = advAerodynamics
title = Mk2 Tail Connector (2 variants)
manufacturer = Insanity Aerospace
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12 changes: 6 additions & 6 deletions Mk2Expansion/GameData/Mk2Expansion/Parts/Command/Angler/part.cfg
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node_stack_bottom = 0.0, -0.5691124, 0.0, 0.0, -1.0, 0.0, 1
rescaleFactor = 1
TechRequired = supersonicFlight
entryCost = 4200
cost = 2200
entryCost = 22350
cost = 3100
category = Pods
subcategory = 0
title = SC-TD Multipurpose Cockpit
manufacturer = Insanity Aerospace
description = This cockpit possesses a unique design, allowing for utility in both vehicular and aerospace applications where forward and ground visibility are required Also comes with integrated forward floodlights.
description = This cockpit possesses a unique design, allowing for utility in both vehicular and aerospace applications where forward and ground visibility are required. Also comes with integrated forward floodlights.
attachRules = 1,0,1,1,0
mass = 1.8
mass = 1.4
dragModelType = default
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 45
crashTolerance = 20
maxTemp = 1200
skinMaxTemp = 1700
emissiveConstant = 0.8
vesselType = Ship
vesselType = Lander
CrewCapacity = 1
bulkheadProfiles = mk2
breakingForce = 50
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12 changes: 6 additions & 6 deletions Mk2Expansion/GameData/Mk2Expansion/Parts/Command/Blade/part.cfg
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node_stack_bottom = 0.0, -0.5691124, 0.0, 0.0, -1.0, 0.0, 1
rescaleFactor = 1
TechRequired = hypersonicFlight
entryCost = 4200
cost = 2200
entryCost = 24000
cost = 4730
category = Pods
subcategory = 0
title = HS-X Hypersonic Cockpit
manufacturer = Insanity Aerospace
description = Every now and again, proposals and artist concepts for spaceplanes come to light; unlike its bretheren, this one got built. Capable of carrying three crew in relative comfort, the HS-X is a next generation aerospace command deck that brings new meaning to cutting-edge.
attachRules = 1,0,1,1,0
mass = 2.1
mass = 2.3
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 45
maxTemp = 1400
skinMaxTemp = 2500
maxTemp = 1700
skinMaxTemp = 2750
emissiveConstant = 0.8
vesselType = Ship
vesselType = Plane
CrewCapacity = 3
bulkheadProfiles = mk2
breakingForce = 50
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author = SuicidalInsanity
node_stack_bottom = 0.0, -0.5691, 0.0, 0.0, -1.0, 0.0, 1
rescaleFactor = 1
TechRequired = highAltitudeFlight
entryCost = 4200
cost = 2200
TechRequired = supersonicFlight
entryCost = 20000
cost = 3500
category = Pods
subcategory = 0
title = HV Mk2-1 Cockpit
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maxTemp = 1400
skinMaxTemp = 2500
emissiveConstant = 0.8
vesselType = Ship
vesselType = Plane
CrewCapacity = 2
bulkheadProfiles = mk2
breakingForce = 50
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node_stack_bottom = 0.0, -1.52184, 0.0, 0.0, -1.0, 0.0
rescaleFactor = 1
TechRequired = highAltitudeFlight
entryCost = 4200
cost = 2200
entryCost = 20000
cost = 3300
category = Pods
subcategory = 0
title = R-71 Mk2 Cockpit
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12 changes: 6 additions & 6 deletions Mk2Expansion/GameData/Mk2Expansion/Parts/Command/Viper/part.cfg
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node_stack_bottom = 0.0, -0.5691124, 0.0, 0.0, -1.0, 0.0, 1
rescaleFactor = 1
TechRequired = supersonicFlight
entryCost = 4200
cost = 2200
entryCost = 24375
cost = 3125
category = Pods
subcategory = 0
title = CB-C Cockpit (3 variants)
title = CB-C Cockpit (3 variants)
manufacturer = Insanity Aerospace
description = An advanced military style jet cockpit. Primary features are an avionics package and integrated air intakes.
description = An advanced military style jet cockpit with a high-visibility bubble canopy. Primary features are an avionics package and integrated air intakes.
attachRules = 1,0,1,1,0
mass = 1.8
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 45
crashTolerance = 40
maxTemp = 1400
skinMaxTemp = 2500
emissiveConstant = 0.8
vesselType = Ship
vesselType = Plane
CrewCapacity = 1
bulkheadProfiles = mk2
breakingForce = 50
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node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1

TechRequired = advRocketry
entryCost = 900
cost = 200
entryCost = 9000
cost = 250
category = Engine
subcategory = 0
title = SP-R1 "Boost-O-Tron" Air-Augmented Solid Booster
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node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1

TechRequired = heavyRocketry
entryCost = 900
cost = 200
entryCost = 10250
cost = 1250
category = Engine
subcategory = 0
title = SP-R7 "Mallet" Air-Augmented Solid Booster
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manufacturer = Insanity Aerospace
description = The next step in aerospike design, the Linear Aerospike operates similarly to its smaller torodial variant with the same advantage of improved fuel efficiency in an atmosphere at the cost of increased weight. This one comes in a high gimbal mk2 housing.
attachRules = 1,0,1,1,0
mass = 2.7
mass = 1.75
// heatConductivity = 0.06 // half default
skinInternalConductionMult = 4.0
emissiveConstant = 0.8 // engine nozzles are good at radiating.
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node_stack_top = 0.0, 0.4972529, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, -0.5906443, 0.0, 0.0, -1.0, 0.0
TechRequired = heavyRocketry
entryCost = 900
cost = 200
entryCost = 23900
cost = 4130
category = Engine
subcategory = 0
title = SP-x4 "Sledgehammer" Air-Augmented Rocket Engine
manufacturer = Insanity Aerospace
description = In an attempt to improve atmospheric efficiency of rocket engines, our engineers took lessons from jet engine design principles. By arranging a cluster of rockets within a combustion manifold, then ducting intake air through it, the result is functionally similar to a jet engine, greatly improving engine efficiency while in an atmosphere. While it heavier and powerful than a standard rocket engine of the same size, because it uses rocket fuel rather than jet fuel, it will also function in non-oxygenated atmospheres where jets cannot. As with AASRBs, the higher the mach number, the better the thrust and ISP of this engine, topping off at about 975kN and 670 ISP at mach 3.
description = In an attempt to improve atmospheric efficiency of rocket engines, our engineers took lessons from jet engine design principles. By arranging a cluster of rockets within a combustion manifold, then ducting intake air through it, the result is functionally similar to a jet engine, greatly improving engine efficiency while in an atmosphere. While it heavier and powerful than a standard rocket engine of the same size, because it uses rocket fuel rather than jet fuel, it will also function in non-oxygenated atmospheres where jets cannot. As with AASRBs, the higher the mach number, the better the thrust and ISP of this engine, topping off at about 750kN and 670 ISP at mach 3.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0
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exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 390
maxThrust = 300
heatProduction = 100
useVelocityCurve = False
EngineType = LiquidFuel
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16 changes: 0 additions & 16 deletions Mk2Expansion/GameData/Mk2Expansion/Parts/Engines/ESTOC/part.cfg
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speed = 1.0 1.2
}
}
JetDiamond
{
MODEL_MULTI_PARTICLE
{
modelName = Mk2Expansion/FX/ESTOC_Shock_J
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.4 0.0
emission = 0.6 0.8
emission = 1 1.15
speed = 0.4 0.3
speed = 0.6 0.8
speed = 1.0 1.15
}
}
running_open
{
AUDIO
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name = ModuleEnginesFX
engineID = AirBreathing
powerEffectName = power_open
runningEffectName = JetDiamond
thrustVectorTransformName = thrustTransform
exhaustDamage = True
ignitionThreshold = 0.33
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17 changes: 5 additions & 12 deletions Mk2Expansion/GameData/Mk2Expansion/Parts/Engines/Ramjet/part.cfg
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velCurve
{
// low efficiency at subsonic, best performance mach3-4
//key = 0 1.03337 0.1409437 0.1409437
//key = 0.4835122 1.179442 0.2379446 0.4323995
//key = 1.629714 2.744583 2.605634 2.298084
//key = 2.122055 4.128631 3.072609 2.985198
//key = 4.1833 5.436278 -0.7664136 -0.9403584
//key = 6 0.00560081 -0.9171937 -0.6683283

key = 0 1.03337 0.1409437 0.1409437
key = 0.4835122 1.179442 0.2379446 0.4323995
key = 1.629714 2.744583 2.605634 2.298084
key = 2.307952 4.207441 0.6607152 0.9810805
key = 4.382018 3.76076 -1.189636 -1.55931
key = 6 0.00560081 -0.9171937 -0.6683283
key = 0.579666 1.210206 0.5284932 0.4213456
key = 1.655355 2.461601 1.833221 1.763641
key = 2.731029 4.490742 1.06566 1.035065
key = 3.997403 4.518501 -0.8614474 -0.9294368
key = 6 0.00560081 -2.456088 -0.6683283
}
atmCurve
{
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rescaleFactor = 1
node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
TechRequired = aerospaceTech
entryCost = 122000
entryCost = 622000
cost = 31500
category = Engine
subcategory = 0
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manufacturer = Insanity Aerospace
description = A high performance turbojet engine for the mk2 formfactor. Insanity Aerospace engineers, in designing a bigger engine for ostensibly larger craft, desired to improve maneuverability of such crafts, and created an engine housing capable of considerable thrust-vectoring.
attachRules = 1,0,1,0,0
mass = 2.3
mass = 1.8
heatConductivity = 0.06 // half default
emissiveConstant = 0.8 // engine nozzles are good at radiating.
dragModelType = default
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node_attach = 0.0, 0.0, 0.7, 0.0, 0.0, -1.0, 1
TechRequired = advAerodynamics
entryCost = 19800
cost = 860
cost = 660
category = Propulsion
subcategory = 0
title = Mk2 Bicoupler
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node_stack_bottom = 0.0, -1.394506, 0.0, 0.0, -1.0, 0.0
node_attach = 0.0, 0.0, 0.7, 0.0, 0.0, -1.0, 1
TechRequired = hypersonicFlight
entryCost = 15500
entryCost = 25500
cost = 1650
category = Aero
subcategory = 0
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breakingForce = 50
breakingTorque = 50
maxTemp = 2500 // = 3000
skinMaxTemp = 2975
emissiveConstant = 0.9
fuelCrossFeed = True
bulkheadProfiles = srf, mk2
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{
model = Mk2Expansion/Parts/FuelTank/HypersonicNose/Model
texture = mk2FuselageShort, Squad/Parts/FuelTank/mk2FuselageShort/mk2FuselageShort
texture = Mk3Adapters_LUM, Mk2Expansion/Parts/FuelTank/HypersonicNose/Mk3Adapters_LUM
texture = Mk3Adapters, Squad/Parts/FuelTank/adapterTanks/Mk3Adapters
}
MODULE
{
Expand All @@ -57,6 +60,11 @@ PART
dragAtMinAoA = 0.1
}
MODULE
{
name = ModuleAnimateHeat
ThermalAnim = ThermalAnim
}
MODULE
{
name = ModuleTestSubject
useStaging = False
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node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
TechRequired = supersonicFlight
entryCost = 18500
cost = 1450
cost = 1150
category = Propulsion
subcategory = 0
title = Mk2 Inverter Fuselage
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node_stack_bottom_02 = -1.223489, -0.9028862, 0.0, 0.0, -1.0, 0.0
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
TechRequired = advAerodynamics
entryCost = 18500
cost = 1450
entryCost = 21700
cost = 1040
category = Propulsion
subcategory = 0
title = Mk2 Tricoupler
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