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Release v1.7.0
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Suprcheese committed Mar 11, 2019
1 parent c9b425c commit b9c0528
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4 changes: 2 additions & 2 deletions Readme.txt
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Orbital Ion Cannon 1.6.3
Orbital Ion Cannon 1.7.0
========================

Version 1.6.3 was released February 24, 2018, was tested using Factorio v0.16.25, and was authored by Supercheese, with contributions from madmaxoft, bNarFProfCrazy, Danielv123, Yousei9, WPettersson, and Martok88.
Version 1.7.0 was released March 11, 2019, was tested using Factorio v0.17.9, and was authored by Supercheese, with contributions from emperorjimmy, badway, madmaxoft, bNarFProfCrazy, Danielv123, Yousei9, WPettersson, and Martok88.

Do you have a large, late-game megabase and wish there were more cool things you could build? Do you wish you could do more with the rockets you launch? Do you really hate biters? If so, then this mod is for you!
Build a giant ion cannon and launch it into orbit with a rocket, wait for it to charge up, and then you're ready to call down the thunder on those pesky aliens.
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2 changes: 1 addition & 1 deletion autotargeter.lua
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Expand Up @@ -39,7 +39,7 @@ script.on_event(defines.events.on_sector_scanned, function(event)
table.remove(global.forces_ion_cannon_table["Queue"], 1)
end
end
if settings.global["ion-cannon-auto-targeting"].value then
if global.permissions[-2] then
local radar = event.radar
local force = radar.force
if force.technologies["auto-targeting"].researched == true and settings.global["ion-cannon-min-cannons-ready"].value < countIonCannonsReady(force) then
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10 changes: 7 additions & 3 deletions changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 1.6.4
Date: 7. 3. 2019
Version: 1.7.0
Date: 11. 3. 2019
Changes:
- Updated for Factorio 0.17.
- Updated for Factorio 0.17 (thanks emperorjimmy!)
- Updated Russian translation (courtesy of badway)
- Show Admin Panel is no longer checked by default.
- Show Cheat Menu moved to a Mod Setting rather than a checkbox option in top dialog. Disabled by default, this should reduce the visibility of the cheats significantly, as they were a bit too readily accessible before.
- Added a new checkbox in the top dialog to toggle Auto-Targeting. This is exactly the same function as the Mod Setting, just more easily accessible. As with the Mod Setting, only Admins (or single-player, of course) can access this toggle. Toggling this setting takes priority over the Mod Setting.
---------------------------------------------------------------------------------------------------
Version: 1.6.3
Date: 24. 2. 2018
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4 changes: 2 additions & 2 deletions info.json
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{
"name": "Orbital Ion Cannon",
"version": "1.6.4",
"version": "1.7.0",
"factorio_version": "0.17",
"title": "Orbital Ion Cannon",
"author": "Supercheese",
"homepage": "http://www.factorioforums.com/forum/viewtopic.php?f=93&t=17910",
"dependencies": ["base >= 0.16.24", "? bobwarfare >= 0.16.0", "? bobpower >= 0.16.0", "? bobtech >= 0.16.0", "? bobelectronics >= 0.16.0"],
"dependencies": ["base >= 0.17.9", "? bobwarfare >= 0.17.0", "? bobpower >= 0.17.0", "? bobtech >= 0.17.0", "? bobelectronics >= 0.17.0"],
"description": "When you need to call down the thunder to deal with those pesky biters, launch a rocket with an ion cannon into orbit and show the bugs who's boss."
}
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