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T3mps/README.md

🚀 Temps

Software Engineer

I'm a self-taught programmer who started coding at the age of 9. Over the years I've honed my skills in backend development, building robust systems and efficient architectures. Currently, I work as a Software Engineer at Kingsisle Entertainment, where I'm contributing to the ongoing development of Wizard101, a massively popular MMORPG.

🔧 Skills & Technologies

  • Languages: C++, Java
  • Backend Development: Deep experience in architecting and maintaining large-scale systems.

📦 Notable Projects

My main personal project, Arcane, is a fully-featured game engine that I’ve been developing and refining in my spare time. It's designed with modern C++ practices, utilizing multiple popular and robust libraries. View the repository to learn more.

At Kingsisle Entertainment, I contribute to Wizard101, an acclaimed MMORPG with millions of registered players. My role involves implementing new features, writing backend server/client systems, and providing an immersive experience for the playerbase.

📫 Let's Connect!

Feel free to reach out to me via LinkedIn or [email protected] for collaboration or business opportunities.

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  1. Arcane Arcane Public

    Arcane is a modern, high-performance game engine designed for Windows, focusing on ease of use and powerful performance. With a robust API and simple integration of popular libraries, Arcane aims t…

    C++ 1 1

  2. Kronos Kronos Public

    Cross-platform Java game development framework.

    Java 1