Welcome to our game project, crafted with C++ and SFML.
These instructions will get you a copy of the project up and running on your local machine.
- Ensure you have a C++ compiler that supports C++17 or higher. For compatibility with SFML 2.6.1 built with GCC 13.1.0, use the same or compatible GCC version.
- Download and install SFML. Specifically, you need version 2.6.1 built for GCC 13.1.0 MinGW. This version ensures compatibility with the project setup.
- Install CMake to manage the build process.
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Clone the Repository:
- Clone the project repository to your local machine using:
git clone <repository-url>
- Clone the project repository to your local machine using:
-
Open the Project:
- Open the cloned project folder in your preferred IDE.
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Configure and Build with CMake:
- Open a terminal or command prompt.
- Navigate to the project directory:
cd path/to/your/cloned/repository
- Create a build directory:
mkdir build cd build
- Run CMake to configure the project:
cmake ..
- Build the project:
cmake --build .
-
Run the Game:
- After the build process completes, locate the game executable (usually found in the
build
directory) and run it.
- After the build process completes, locate the game executable (usually found in the
- Tartine - Student - Tartiine
- Transformot - Student - Transformot
- Hat tip to anyone whose code was used
- Special thanks to our professor Dr. Maxime Devanne for his support and guidance throughout this project.