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[unity] changelog update
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zombieyang committed Jun 16, 2023
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1 change: 1 addition & 0 deletions unity/Assets/core/upm/changelog-hans.md
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Expand Up @@ -20,6 +20,7 @@ you can get the english version change log at [Github Release](https://github.co
11. 优化:Node.js事件循环优化 #1093 #1279
12. 优化:屏蔽了DefaultMode StaticWrapper报的警告
13. 功能:添加`JSObject.Get<T>(string)`,ExecuteModule也重构改为使用该Get接口
14. 功能:添加了一种新的Filter用于过滤xil2cpp模式的结构体类型声明

## [2.0.0-pre.4] - 2023-05-29
1. 修复:从JS往C#抛错时可能出现非法字符。
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1 change: 1 addition & 0 deletions unity/Assets/core/upm/changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ you can get the english version change log at [Github Release](https://github.co
11. Optimization: Improved Node.js event loop #1093 #1279.
12. Optimization: Suppressed warnings from DefaultMode's StaticWrapper.
13. Feature: Added `JSObject.Get<T>(string)` and refactored ExecuteModule to use this Get interface.
13. Feature: Added Filter for xil2cpp valuetype declaration.

## [2.0.0-pre.4] - 2023-05-29
1. Fix: the Error message threw from JS to CS would have unexpected character.
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