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How to create a new Render Stage
Daniel Lopez edited this page Apr 4, 2021
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1 revision
Create a new entry in config.yaml
that consists of a few things:
scene:
buffer_frames: 1-9,11-20 # frames 1 through 20 except 10
force_update: false # force frame to rerender, even if file exists
render_output: 'imgs/buffer/' # where to put the output of that file
engine: CYCLES # EEVEE support coming soon
blend_file: scene.blend # the blend file in question
render_format: PNG # what format the output should be in
blender_flags: '' # parameters for blender to be used in the docker call
keyword | description |
---|---|
scene: |
the name of the stage |
buffer_frames: |
which frames to ensure exist after this run; comma-separated value, use dashes to denote ranges (note: this doesn't necessarily mean it will be rendered, just existence ensured) |
force_update: |
force render of frame, even if it exists; overwrites existing file |
render_output: |
output directory to place frames/movie file |
engine: |
CYCLES only for now (note: EEVEE not supported yet) |
blend_file: |
filename inside blender/ to render |
render_format: |
one of the following PNG , JPEG , AVIRAW (note: when rendering in movie format (e.g. AVIRAW), add -a to blender_flag
|
blender_flags: |
extra parameters for the blender cli call; please see options here |