Releases: The-Survi4s/Survi4s
Releases · The-Survi4s/Survi4s
v0.1.2
Fixed bugs and changed camera movement
Bugs fixed:
- Kroco can't die. Cause: Failed event invoke stops ValidateHp from returning value
- Fixed a bug where Monsters won't request nearest wall when blocked
- Fixed a bug where monster projectile collides with one another
- Fixed a bug where monster would rapidly flip
- Fized a bug where monster would sometimes jumps 1 unit for 1 frame
Full Changelog: v0.1.1-alpha...v0.1.2
First offline release
Offline version known issues: useless menu and buttons, and bad user flow
What's Changed
- First upload, base game mechanic by @Alifianrc
- Refactor monolith classes by @Aryazaky in #2
- NavMesh, monster AI, tilemap by @Aryazaky in #10
- Added animation and audio by @RobyRAX in #11, #17, and #21
- Added a new type of wall tile by @Aryazaky in #12 and fixed bugs in #19
- Added first map by @amostaruna in #15
- UI by @ImamBiladi27 in #14
- Add stuff: Reworked UI by @amostaruna and some UI fixes in #20
New Contributors
- @Alifianrc made their first contribution in #1
- @Aryazaky made their first contribution in #2
- @ImamBiladi27 made their first contribution in #9
- @RobyRAX made their first contribution in #17
Full Changelog: https://github.com/The-Survi4s/Survi4s/commits/v0.1.1-alpha