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Fix graphical glitching by setting correct drawing macros for non-remaster builds #2298

Fix graphical glitching by setting correct drawing macros for non-remaster builds

Fix graphical glitching by setting correct drawing macros for non-remaster builds #2298

Triggered via pull request June 19, 2024 10:40
Status Failure
Total duration 3m 1s
Artifacts 1

windows.yml

on: pull_request
Matrix: vanilla_win_msvc
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7 errors and 2 warnings
vanilla_win_msvc (x86, net)
Process completed with exit code 1.
vanilla_win_msvc (amd64, net)
The job was canceled because "x86_net" failed.
vanilla_win_msvc (amd64, net)
The operation was canceled.
vanilla_win_msvc (x86, nonet)
The job was canceled because "x86_net" failed.
vanilla_win_msvc (x86, nonet)
The operation was canceled.
vanilla_win_msvc (amd64, nonet)
The job was canceled because "x86_net" failed.
vanilla_win_msvc (amd64, nonet)
The operation was canceled.
vanilla_win_msvc (x86, net)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: ilammy/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
remaster_msvc
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: ilammy/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.

Artifacts

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vanilla-conquer-remaster-msvc Expired
6.41 MB