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Added a define for activating support for 'new' video code. #960

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merged 1 commit into from
Jun 12, 2024

Commits on Mar 19, 2024

  1. Added a define for activating support for 'new' video code.

    Vanilla Conquer had internal changes to how it handled frame
    rendering when SDL support was added. This code is only active for
    SDL builds, and not for builds with the legacy Windows video code
    enabled. However, this code should be used for all new video code
    implementations and not just SDL, so hiding it behind the SDL_BUILD
    is misleading and also makes it harder to add support for other
    platforms.
    
    Changed the compile time checks for SDL_BUILD into NEW_VIDEO_BUILD
    where those checks guard code that is not SDL-specific.
    isojalka committed Mar 19, 2024
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