Upstream Cherrypick + Tweaks: Weapon Loadouts#26
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Inkbeanjo wants to merge 7 commits intoTheDenSS14:masterfrom
Open
Upstream Cherrypick + Tweaks: Weapon Loadouts#26Inkbeanjo wants to merge 7 commits intoTheDenSS14:masterfrom
Inkbeanjo wants to merge 7 commits intoTheDenSS14:masterfrom
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…asic firearms, adjusted and changed mercenary loadout options, removal of .40 ammo damnation doesn't have yet, price tweaks, & addition of new surplus weapon options in merc vend.
…ed for wt-550 surplus
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I will merge this after the next upstream merge. |
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hell yeah! no pressure and no stress, i can poke around and fix whatever if something hiccups uwub |
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About the PR
Pull from upstream Aurora, with a twist™. Adds longarm, sidearm, and ammunition options to contractor, pilot, and mercenary roles which are placed in-hand or in the player's bag on spawning.
Additionally added three new surplus firearms to the mercenary vend, from existing sprite and entity resources already present in the _AS namespace- a surplus WT-550, Atreides, and Soland-Moss, along with magazine bundles for the 550.
Why / Balance
PR is good QoL, original array of firearms offered did not reflect the standard mercenaries on average actively use on damnation; modified the array of options to better reflect people's interests/free time, and expanded the mercenary vend as it is currently in need of some love. Can't really justify further changing it in this PR, so this's just what i can do before the next one.
Technical details
i love lists, they're like long paper things damn wish there was a word for that (its literally just shuffling entities and adjusting prices to match vend standards)
How to test
load devbox, play dressup with loadouts and select gun(s)- see them in your hand, know that god can feel fear. also check the merc vend i guess
Requirements
Breaking changes
N/A
Changelog
🆑