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This project is a real-time YOLOv8-based triggerbot for CS2 (Counter-Strike 2) with an integrated recoil pattern. It uses computer vision to automatically detect enemies and fires only when your crosshair is aligned, simulating human reaction with configurable aim assist and recoil compensation.

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TheLlamainator/CS2-AI-Bot

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🎯 CS:AI - Advanced Vision-Based Aim Assist

Python YOLOv8 OpenCV PyTorch

Real-time AI-powered target detection and aim assistance with transparent overlay

FeaturesInstallationUsageConfigurationControls


🌟 Features

🔥 Core Capabilities

  • Real-time Detection - YOLOv8-powered object detection
  • GPU Acceleration - CUDA-optimized for maximum FPS
  • Transparent Overlay - See-through visual feedback
  • Smart Targeting - Auto-locks to closest target
  • Recoil Control - Built-in M4A1-S spray pattern

⚡ Performance

  • High FPS - Optimized for 60+ FPS on modern GPUs
  • Low Latency - Sub-20ms response time
  • Batch Processing - Efficient tensor operations
  • Memory Optimized - Minimal RAM footprint
  • Multi-threaded - Parallel frame capture

🚀 Installation

Prerequisites

# Python 3.8 or higher required
python --version

Dependencies

# Install required packages
pip install ultralytics opencv-python numpy mss pynput pywin32 torch torchvision

Quick Start

  1. Clone or download this repository
  2. Place your trained model at runs/detect/train/weights/best.pt
  3. Run the script:
    python claude.py

📖 Usage

Initial Setup

When you run the script, you'll be prompted to configure:

┌─────────────────────────────────────┐
│  Enter screen capture width         │
│  (default 1920):                    │
│                                     │
│  Enter screen capture height        │
│  (default 1080):                    │
│                                     │
│  Enter in-game sensitivity          │
│  (e.g. 0.6):                        │
└─────────────────────────────────────┘

Target Selection

After startup, select your target class:

[Input] Enter new class name or index: 0
# Or use class name
[Input] Enter new class name or index: enemy

⚙️ Configuration

Detection Settings

Parameter Default Description
conf 0.3 Confidence threshold (0.0-1.0)
imgsz 320 Inference image size
device auto GPU (0) or CPU

Aiming Settings

Parameter Default Description
sens_multiplier 1.3 / sensitivity Mouse movement multiplier
x_threshold 35 Horizontal crosshair tolerance
y_top_threshold 25 Vertical top tolerance
y_bottom_threshold 50 Vertical bottom tolerance

Targeting Strategy

# Targets closest to crosshair (center of screen)
best = min(candidates, key=lambda c: 
    (c['center'][0] - screen_cx)**2 + 
    (c['center'][1] - screen_cy)**2
)

🎮 Controls

Key/Button Function
Ctrl Snap to Target - Instantly move crosshair to locked target
MB5 Auto-Shoot - Automatically fire when target in crosshair
ESC Exit - Close overlay and quit application

Control Flow

graph LR
    A[Detection] --> B{Target Found?}
    B -->|Yes| C[Lock Target]
    B -->|No| D[Search]
    C --> E{Ctrl Pressed?}
    E -->|Yes| F[Snap Cursor]
    E -->|No| G[Track Only]
    F --> H{In Crosshair?}
    G --> H
    H -->|Yes + MB5| I[Auto Fire]
    H -->|No| J[Wait]
Loading

🎨 Overlay Features

Visual Indicators

  • 🟢 Green Boxes - Detected targets with confidence scores
  • 🔴 Red Circles - Target center points (adjusted for headshots)
  • 🟡 Yellow Text - Real-time FPS counter
  • 🔴/🟢 Status - SHOOTING (red) / READY (green)
  • Clean Design - Minimal overlay for maximum visibility

Headshot Optimization

# Aims 40% above center of bounding box
cy = int((y1 + y2) / 2 - 0.4 * box_height)

🔧 Advanced Configuration

Modify Confidence Threshold

# In claude.py, line ~215
results_gen = model.predict(
    frame,
    conf=0.3,  # Change this: lower = more detections, higher = fewer but accurate
    device=device,
    imgsz=320,
    stream=True,
    verbose=False
)

Adjust Recoil Pattern

# Customize for different weapons
pattern = [
    (1, 6), (0, 4), (-4, 14), (4, 18),
    # Add your weapon's spray pattern here
]

Change Targeting Priority

# Current: Closest to crosshair
best = min(candidates, key=lambda c: distance)

# Alternative: Highest confidence
best = max(candidates, key=lambda c: c['conf'])

🏗️ Architecture

Thread Structure

Main Thread
├── Frame Grabber Thread (MSS screen capture)
├── Input Thread (class selection)
├── Keyboard Listener (Ctrl detection)
└── Main Loop
    ├── YOLO Inference (GPU)
    ├── Detection Processing
    ├── Target Tracking
    ├── Mouse Control
    └── Overlay Rendering

Performance Pipeline

Screen Capture → Color Conversion → YOLO Inference → 
Batch Tensor Transfer → Detection Filtering → 
Target Selection → Cursor Control → Overlay Draw

📊 Performance Metrics

Typical Performance

Hardware Resolution FPS Latency
RTX 3060 1920x1080 85+ ~12ms
RTX 3070 1920x1080 110+ ~9ms
RTX 4070 1920x1080 140+ ~7ms
CPU Only 1920x1080 15-25 ~60ms

Optimization Techniques

✅ Batched GPU→CPU tensor transfers
✅ Direct memory access (no frame copying)
✅ Pre-calculated screen coordinates
✅ Integer arithmetic for distance
✅ Minimal overlay rendering
✅ Efficient threading


🛠️ Troubleshooting

Low FPS

# Reduce image size for faster inference
imgsz=256  # or even 192

# Increase confidence threshold
conf=0.4   # reduces processing overhead

No Detections

# Lower confidence threshold
conf=0.15

# Check if correct class is selected
[Input] Enter new class name or index: 0

Cursor Not Moving

  • Ensure Ctrl is being held down
  • Check sens_multiplier calculation
  • Verify target is actually locked (purple line visible)

Overlay Not Transparent

  • Run as Administrator
  • Check Windows compatibility mode
  • Verify win32gui functions executed successfully

📝 File Structure

CSAI/
├── claude.py                 # Main application
├── README.md                 # This file
├── yolov8n.pt               # Base model (optional)
├── runs/
│   └── detect/
│       └── train/
│           └── weights/
│               └── best.pt  # Your trained model
└── data/
    ├── train/
    ├── valid/
    └── test/

⚠️ Disclaimer

This software is for educational and research purposes only.

  • Use responsibly and ethically
  • Respect game terms of service
  • Understand local laws regarding automation
  • Not responsible for any bans or consequences

🤝 Contributing

Improvements welcome! Areas for contribution:

  • Multi-weapon recoil profiles
  • Hotkey customization
  • Config file support
  • Performance profiling tools
  • Additional game support

📜 License

This project is open source and available for educational purposes.


🌟 Made with AI Vision Technology

Powered by YOLOv8 • PyTorch • OpenCV


If this project helped you, consider giving it a ⭐!

About

This project is a real-time YOLOv8-based triggerbot for CS2 (Counter-Strike 2) with an integrated recoil pattern. It uses computer vision to automatically detect enemies and fires only when your crosshair is aligned, simulating human reaction with configurable aim assist and recoil compensation.

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