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fix(headless): Use ParticleSystemManager update instead of reset in headless replay #5973

fix(headless): Use ParticleSystemManager update instead of reset in headless replay

fix(headless): Use ParticleSystemManager update instead of reset in headless replay #5973

Triggered via pull request February 24, 2026 15:09
Status Success
Total duration 11m 7s
Artifacts 20

ci.yml

on: pull_request
Detect File Changes
10s
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Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
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190 warnings
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
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Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
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'WIN32_LEAN_AND_MEAN' : macro redefinition
Build Generals / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN' : macro redefinition
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
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Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
'this' : used in base member initializer list
Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
'this' : used in base member initializer list
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6-releaselog+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
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Build GeneralsMD / win32-debug+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-debug+t+e
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Build GeneralsMD / win32-debug+t+e
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Build GeneralsMD / win32-debug+t+e
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Build GeneralsMD / win32-vcpkg-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-vcpkg-debug+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-vcpkg-debug+t+e
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Build GeneralsMD / win32-vcpkg-debug+t+e
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Build GeneralsMD / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-debug+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-debug+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-vcpkg-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-debug+t+e
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Build Generals / win32-vcpkg-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build Generals / win32+t+e
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Build Generals / win32+t+e: Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
Build Generals / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build Generals / win32-profile+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-profile+t+e
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Build Generals / win32-profile+t+e
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Build Generals / win32-profile+t+e
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Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
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Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+t+e: Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
Build Generals / win32-vcpkg-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
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Build Generals / win32-vcpkg-profile+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
operator '/': deprecated between enumerations and floating-point types
Build Generals / win32-vcpkg-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build Generals / win32-vcpkg-profile+t+e
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Build Generals / win32-vcpkg-profile+t+e
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Build GeneralsMD / win32-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
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Build GeneralsMD / win32-profile+t+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-profile+t+e
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Build GeneralsMD / win32-profile+t+e
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Build GeneralsMD / win32-profile+t+e
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Build Generals / win32-vcpkg+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
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Build Generals / win32-vcpkg+t+e
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Build Generals / win32-vcpkg+t+e
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