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refactor(lookat): Simplify pitch, fov, zoom logic in LookAtTranslator… #6011

refactor(lookat): Simplify pitch, fov, zoom logic in LookAtTranslator…

refactor(lookat): Simplify pitch, fov, zoom logic in LookAtTranslator… #6011

Triggered via push February 26, 2026 18:22
Status Success
Total duration 10m 10s
Artifacts 20

ci.yml

on: push
Detect File Changes
7s
Detect File Changes
Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
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190 warnings
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1117
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Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
Build GeneralsMD / vc6+t+e: Core/Tools/Autorun/GameText.cpp#L817
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Build GeneralsMD / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
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Build Generals / vc6+t+e: Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
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Build GeneralsMD / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L114
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Build GeneralsMD / vc6-profile+t+e: Core/Tools/Autorun/GameText.cpp#L1041
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Build Generals / vc6-debug+t+e: Core/Libraries/Source/WWVegas/WWLib/refcount.h#L99
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Build GeneralsMD / win32-debug+t+e
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Build Generals / win32-vcpkg-debug+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
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Build Generals / win32-vcpkg-debug+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
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Build Generals / win32+t+e
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Build Generals / win32+t+e
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Build Generals / win32-vcpkg-profile+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
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Build Generals / win32-vcpkg-profile+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
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Build Generals / win32-vcpkg-profile+t+e
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Build Generals / win32-vcpkg-profile+t+e
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Build Generals / win32-vcpkg+t+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
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Build Generals / win32-vcpkg+t+e: Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L163
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Build Generals / win32-vcpkg+t+e
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Build GeneralsMD / win32+t+e
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Build GeneralsMD / win32-vcpkg-profile+t+e
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Build GeneralsMD / win32-vcpkg-profile+t+e
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