chore: Restore full relative include visibility in WWVegas libraries #8244
ci.yml
on: pull_request
Detect File Changes
9s
Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
Annotations
144 warnings
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Detect File Changes
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
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Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L778
'<': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L776
'<': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
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Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L172
'<=': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/debug/debug_io_con.cpp#L90
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L225
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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Generals-vc6+t+e
|
16.2 MB |
sha256:9e9ead0a643246060c8c63d1a155698a0cf84c6b7e1be8a39bc54c888703329e
|
|
|
Generals-vc6-debug+t+e
|
52.6 MB |
sha256:4d4a42c00c8bb5d269f80f283997dd04ac74f830825a3f23bbc7427e891b2359
|
|
|
Generals-vc6-profile+t+e
|
16.2 MB |
sha256:fbe6c4f4f9d02baa7096d8acab3609d15cec18a2ca0a95e3f2cb03a774426bb8
|
|
|
Generals-win32+t+e
|
87.3 MB |
sha256:7e559c76ec2bd632df60f0614063f0ab31166e8052c05c2ab42fe7309c23e125
|
|
|
Generals-win32-debug+t+e
|
208 MB |
sha256:d688162f58e3ab490bc1c74c436043c95a7f90d2b569275505c2590f99123deb
|
|
|
Generals-win32-profile+t+e
|
89.5 MB |
sha256:eb8c8093ad66812ba526ca38f4a21352875dc0279e857b446c6f1ccb37e08841
|
|
|
GeneralsMD-vc6+t+e
|
17.1 MB |
sha256:6ab5ed0202dc71176829c1a2a8064c91596553fcfe79b4dcd3e7e16e6fa0082a
|
|
|
GeneralsMD-vc6-debug+t+e
|
54.8 MB |
sha256:ee1baae27fe8c5ec53bd591aa1e7af5086353d15ae8dc63e2fa36cf2e10b4043
|
|
|
GeneralsMD-vc6-profile+t+e
|
17.3 MB |
sha256:d087b3726f109ab2b15be23f80b1203f0eed463e5d603d4172ce1d6e19ed6b5d
|
|
|
GeneralsMD-vc6-releaselog+t+e
|
30.3 MB |
sha256:aeb716cbbfed1e6cebbc1d69fa9bc5dcf18cc0bb8b66ea005468b79c2b00506d
|
|
|
GeneralsMD-win32+t+e
|
91.2 MB |
sha256:e69a6efff6acb6b45829fbcd63c0ef0584a1c68dcb8e15438cea821dfaa1deed
|
|
|
GeneralsMD-win32-debug+t+e
|
216 MB |
sha256:70615f37365a06183860c10690794fab76978ea6111febf114b9dd72f63fdc97
|
|
|
GeneralsMD-win32-profile+t+e
|
94 MB |
sha256:50eb67143dc996bbcbae8e477af861b1d02e4855538be84be4d8108c3f779bd6
|
|
|
Replay-Debug-Log-vc6-releaselog+t+e
|
3.12 MB |
sha256:a3d9c738ade44df78134ceb0a15993000b44ce49a3dd450fcac7819a45eeed63
|
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