feat(input): Implement SDL3 input and window management #8252
ci.yml
on: pull_request
Detect File Changes
11s
Matrix: build-generalsmd-vc6
Matrix: build-generals
Matrix: build-generalsmd-win32
Matrix: replaycheck-generalsmd
Annotations
144 warnings
|
Detect File Changes
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / vc6-releaselog+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-releaselog+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-debug+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build Generals / vc6+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1117
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L1041
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / vc6-profile+t+e:
Core/Tools/Autorun/GameText.cpp#L817
'int' : forcing value to bool 'true' or 'false' (performance warning)
|
|
Build GeneralsMD / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L296
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L158
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L348
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L292
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/GameEngine/Source/Common/GameEngine.cpp#L963
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-debug+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-debug+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32-debug+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ScoreKeeper.cpp#L424
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build Generals / win32-debug+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L293
'<': signed/unsigned mismatch
|
|
Build Generals / win32-debug+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L155
'<': signed/unsigned mismatch
|
|
Build Generals / win32-debug+t+e:
Generals/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L322
'<': signed/unsigned mismatch
|
|
Build Generals / win32-debug+t+e:
Generals/Code/GameEngine/Source/Common/GameEngine.cpp#L796
'<': signed/unsigned mismatch
|
|
Build Generals / win32-debug+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build Generals / win32-debug+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32-debug+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-debug+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ScoreKeeper.cpp#L424
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L348
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L292
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L296
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L158
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32+t+e:
Generals/Code/GameEngine/Source/Common/RTS/Player.cpp#L244
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build Generals / win32+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ScoreKeeper.cpp#L424
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build Generals / win32+t+e:
Generals/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L322
'<': signed/unsigned mismatch
|
|
Build Generals / win32+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L293
'<': signed/unsigned mismatch
|
|
Build Generals / win32+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L155
'<': signed/unsigned mismatch
|
|
Build Generals / win32+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build Generals / win32+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ScoreKeeper.cpp#L424
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L296
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L158
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L348
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L292
'<': signed/unsigned mismatch
|
|
Build GeneralsMD / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build GeneralsMD / win32-profile+t+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L165
operator '/': deprecated between enumerations and floating-point types
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build Generals / win32-profile+t+e:
Generals/Code/GameEngine/Source/Common/RTS/Player.cpp#L244
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build Generals / win32-profile+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ScoreKeeper.cpp#L424
'initializing': conversion from 'size_t' to 'UnsignedShort', possible loss of data
|
|
Build Generals / win32-profile+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L293
'<': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e:
Generals/Code/GameEngine/Source/Common/RTS/ProductionPrerequisite.cpp#L155
'<': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e:
Generals/Code/GameEngine/Source/Common/RTS/PlayerTemplate.cpp#L322
'<': signed/unsigned mismatch
|
|
Build Generals / win32-profile+t+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
|
|
Build Generals / win32-profile+t+e:
Generals/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L164
operator '/': deprecated between enumerations and floating-point types
|
|
Build Generals / win32-profile+t+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
|
Build Generals / win32-profile+t+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
|
Generals-vc6+t+e
|
16.2 MB |
sha256:93e32de4267cb6738c80cc7444b05e505a6b1e4f714ac69d4430139ea7550674
|
|
|
Generals-vc6-debug+t+e
|
52.6 MB |
sha256:95d1b4411916195f449926e63dc7fee8f515ef3779b1b58eb24d6c7a2efb04a0
|
|
|
Generals-vc6-profile+t+e
|
16.2 MB |
sha256:4bd3cbc4ed8c3d3d04a154347e535d954bcc51ce12075efafc4346c5c77eef9d
|
|
|
Generals-win32+t+e
|
91.7 MB |
sha256:fc7a572b477d4f9ceff0cc81f129a98e58fe08674549b5a603090706eba8439e
|
|
|
Generals-win32-debug+t+e
|
214 MB |
sha256:6c5b85ff95bc8523465d23bd7c148698f84fa3d38d7c2214d08e78be95ede499
|
|
|
Generals-win32-profile+t+e
|
94 MB |
sha256:6eb8048f1a27f05be61f5a6434581709c74bf06d781fe4871e99a0ce435a1de6
|
|
|
GeneralsMD-vc6+t+e
|
17.1 MB |
sha256:294a0687301534d094d03f1340a31f5ed69b2b0f4d26cf8bb56855ed36d5adf9
|
|
|
GeneralsMD-vc6-debug+t+e
|
54.8 MB |
sha256:06b67f42825cad339c0e236440e1c8ddca9059282b10d09421a5b810f069fc50
|
|
|
GeneralsMD-vc6-profile+t+e
|
17.3 MB |
sha256:dd9577892302cac84368c5355aaa20ddd0e3724559f965d6e11684a738bbfaa5
|
|
|
GeneralsMD-vc6-releaselog+t+e
|
30.3 MB |
sha256:79f95a974b216a3bb3a0f3dd597768f308167987a8c6f1653f86407c1a35862d
|
|
|
GeneralsMD-win32+t+e
|
95.8 MB |
sha256:747f424ecb067f46a33072f5190843b48e83686f39a958ce1791707b550a2e39
|
|
|
GeneralsMD-win32-debug+t+e
|
221 MB |
sha256:5a711e9dd834754d48a4313af76fad95e7ff30ffd562c31ab1e9eccfc095e216
|
|
|
GeneralsMD-win32-profile+t+e
|
98.5 MB |
sha256:de7a0b22ff7f3985ef3e08652ad5816eba10e612d3b9709ba03237286e0e5a7f
|
|
|
Replay-Debug-Log-vc6-releaselog+t+e
|
3.12 MB |
sha256:d6422311362d203f8dce4e61d33cb2c9cce3986f5dc9d281b5f32b561d6f54f4
|
|